Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11render.c @ 2874:36e312e0fac0
indent
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 16 Dec 2008 17:44:10 +0000 |
parents | b801df19835f |
children | 04e89201f6ed |
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--- a/src/video/x11/SDL_x11render.c Tue Dec 16 17:41:03 2008 +0000 +++ b/src/video/x11/SDL_x11render.c Tue Dec 16 17:44:10 2008 +0000 @@ -236,7 +236,9 @@ data->current_pixmap = 0; /* Get the format of the window */ - if (!SDL_PixelFormatEnumToMasks(display->current_mode.format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { + if (!SDL_PixelFormatEnumToMasks + (display->current_mode.format, &bpp, &Rmask, &Gmask, &Bmask, + &Amask)) { SDL_SetError("Unknown display format"); X11_DestroyRenderer(renderer); return NULL; @@ -325,7 +327,7 @@ } else { /* The image/pixmap depth must be the same as the window or you get a BadMatch error when trying to putimage or copyarea. - */ + */ if (texture->format != display->current_mode.format) { SDL_SetError("Texture format doesn't match window format"); return -1; @@ -364,7 +366,9 @@ data->pixels = shminfo->shmaddr; data->image = - XShmCreateImage(renderdata->display, renderdata->visual, renderdata->depth, ZPixmap, shminfo->shmaddr, shminfo, texture->w, texture->h); + XShmCreateImage(renderdata->display, renderdata->visual, + renderdata->depth, ZPixmap, shminfo->shmaddr, + shminfo, texture->w, texture->h); if (!data->image) { XShmDetach(renderdata->display, shminfo); XSync(renderdata->display, False); @@ -386,7 +390,11 @@ } data->image = - XCreateImage(renderdata->display, renderdata->visual, renderdata->depth, ZPixmap, 0, data->pixels, texture->w, texture->h, SDL_BYTESPERPIXEL(data->format) * 8, data->pitch); + XCreateImage(renderdata->display, renderdata->visual, + renderdata->depth, ZPixmap, 0, data->pixels, + texture->w, texture->h, + SDL_BYTESPERPIXEL(data->format) * 8, + data->pitch); if (!data->image) { X11_DestroyTexture(renderer, texture); SDL_SetError("XCreateImage() failed"); @@ -404,7 +412,10 @@ } data->image = - XCreateImage(renderdata->display, renderdata->visual, renderdata->depth, ZPixmap, 0, NULL, texture->w, texture->h, SDL_BYTESPERPIXEL(data->format) * 8, data->pitch); + XCreateImage(renderdata->display, renderdata->visual, + renderdata->depth, ZPixmap, 0, NULL, texture->w, + texture->h, SDL_BYTESPERPIXEL(data->format) * 8, + data->pitch); if (!data->image) { X11_DestroyTexture(renderer, texture); SDL_SetError("XCreateImage() failed"); @@ -606,8 +617,8 @@ } image = - XCreateImage(data->display, data->visual, data->depth, ZPixmap, - 0, pixels, dstrect->w, dstrect->h, + XCreateImage(data->display, data->visual, data->depth, + ZPixmap, 0, pixels, dstrect->w, dstrect->h, SDL_BYTESPERPIXEL(texturedata->format) * 8, pitch); if (!image) {