Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11image.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/video/x11/SDL_x11image.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/x11/SDL_x11image.c Tue Feb 07 06:59:48 2006 +0000 @@ -99,7 +99,7 @@ #endif /* not NO_SHARED_MEMORY */ { int bpp; - screen->pixels = malloc(screen->h*screen->pitch); + screen->pixels = SDL_malloc(screen->h*screen->pitch); if ( screen->pixels == NULL ) { SDL_OutOfMemory(); return -1; @@ -154,7 +154,7 @@ FILE *pstat = fopen("/proc/stat", "r"); if ( pstat ) { while ( fgets(line, sizeof(line), pstat) ) { - if (memcmp(line, "cpu", 3) == 0 && line[3] != ' ') { + if (SDL_memcmp(line, "cpu", 3) == 0 && line[3] != ' ') { ++num_cpus; } }