Mercurial > sdl-ios-xcode
diff src/video/svga/SDL_svgaevents.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/video/svga/SDL_svgaevents.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/svga/SDL_svgaevents.c Tue Feb 07 06:59:48 2006 +0000 @@ -69,7 +69,7 @@ /* Load all the keysym mappings */ for ( map=0; map<NUM_VGAKEYMAPS; ++map ) { - memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); + SDL_memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); for ( i=0; i<NR_KEYS; ++i ) { entry.kb_table = map; entry.kb_index = i; @@ -133,13 +133,13 @@ #elif defined(__FreeBSD__) int SVGA_initkeymaps(int fd) { - vga_keymap = malloc(sizeof(keymap_t)); + vga_keymap = SDL_malloc(sizeof(keymap_t)); if ( ! vga_keymap ) { SDL_OutOfMemory(); return(-1); } if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) { - free(vga_keymap); + SDL_free(vga_keymap); vga_keymap = NULL; SDL_SetError("Unable to get keyboard map"); return(-1);