Mercurial > sdl-ios-xcode
diff src/video/directfb/SDL_DirectFB_video.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/video/directfb/SDL_DirectFB_video.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/directfb/SDL_DirectFB_video.c Tue Feb 07 06:59:48 2006 +0000 @@ -98,8 +98,8 @@ static void DirectFB_DeleteDevice(SDL_VideoDevice *device) { - free(device->hidden); - free(device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_VideoDevice *DirectFB_CreateDevice(int devindex) @@ -107,7 +107,7 @@ SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); + device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); if (device) { memset (device, 0, (sizeof *device)); @@ -467,7 +467,7 @@ HIDDEN->layer = layer; HIDDEN->eventbuffer = events; - if (getenv("SDL_DIRECTFB_MGA_CRTC2") != NULL) + if (SDL_getenv("SDL_DIRECTFB_MGA_CRTC2") != NULL) HIDDEN->enable_mga_crtc2 = 1; if (HIDDEN->enable_mga_crtc2) @@ -541,10 +541,10 @@ HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0xFF ); /* Check if overscan is possibly set */ - if (getenv("SDL_DIRECTFB_MGA_OVERSCAN") != NULL) + if (SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN") != NULL) { float overscan = 0; - if (sscanf(getenv("SDL_DIRECTFB_MGA_OVERSCAN"), "%f", &overscan) == 1) + if (SDL_sscanf(SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN"), "%f", &overscan) == 1) if (overscan > 0 && overscan < 2) HIDDEN->mga_crtc2_stretch_overscan = overscan; } @@ -714,7 +714,7 @@ HIDDEN->mga_crtc2_stretch = 0; - if (getenv("SDL_DIRECTFB_MGA_STRETCH") != NULL) + if (SDL_getenv("SDL_DIRECTFB_MGA_STRETCH") != NULL) { /* Normally assume a picture aspect ratio of 4:3 */ int zoom_aspect_x = 4, zoom_aspect_y = 3, i, j;