Mercurial > sdl-ios-xcode
diff src/video/dc/SDL_dcvideo.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/video/dc/SDL_dcvideo.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/dc/SDL_dcvideo.c Tue Feb 07 06:59:48 2006 +0000 @@ -76,8 +76,8 @@ static void DC_DeleteDevice(SDL_VideoDevice *device) { - free(device->hidden); - free(device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_VideoDevice *DC_CreateDevice(int devindex) @@ -85,20 +85,20 @@ SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); + device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); if ( device ) { - memset(device, 0, (sizeof *device)); + SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) - malloc((sizeof *device->hidden)); + SDL_malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { - free(device); + SDL_free(device); } return(0); } - memset(device->hidden, 0, (sizeof *device->hidden)); + SDL_memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = DC_VideoInit; @@ -386,7 +386,7 @@ if (ret) return ret; for(i=0;i<sizeof(glfuncs)/sizeof(glfuncs[0]);i++) { - if (strcmp(proc,glfuncs[i].name)==0) return glfuncs[i].addr; + if (SDL_strcmp(proc,glfuncs[i].name)==0) return glfuncs[i].addr; } return NULL;