Mercurial > sdl-ios-xcode
diff src/video/SDL_gamma.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | 37d43bd654d7 |
children | 604d73db6802 |
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--- a/src/video/SDL_gamma.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/SDL_gamma.c Tue Feb 07 06:59:48 2006 +0000 @@ -165,13 +165,13 @@ /* Fill the gamma table with the new values */ if ( red ) { - memcpy(&video->gamma[0*256], red, 256*sizeof(*video->gamma)); + SDL_memcpy(&video->gamma[0*256], red, 256*sizeof(*video->gamma)); } if ( green ) { - memcpy(&video->gamma[1*256], green, 256*sizeof(*video->gamma)); + SDL_memcpy(&video->gamma[1*256], green, 256*sizeof(*video->gamma)); } if ( blue ) { - memcpy(&video->gamma[2*256], blue, 256*sizeof(*video->gamma)); + SDL_memcpy(&video->gamma[2*256], blue, 256*sizeof(*video->gamma)); } /* Gamma correction always possible on split palettes */ @@ -204,7 +204,7 @@ /* Lazily allocate the gamma table */ if ( ! video->gamma ) { - video->gamma = malloc(3*256*sizeof(*video->gamma)); + video->gamma = SDL_malloc(3*256*sizeof(*video->gamma)); if ( ! video->gamma ) { SDL_OutOfMemory(); return -1; @@ -225,13 +225,13 @@ /* Just copy from our internal table */ if ( red ) { - memcpy(red, &video->gamma[0*256], 256*sizeof(*red)); + SDL_memcpy(red, &video->gamma[0*256], 256*sizeof(*red)); } if ( green ) { - memcpy(green, &video->gamma[1*256], 256*sizeof(*green)); + SDL_memcpy(green, &video->gamma[1*256], 256*sizeof(*green)); } if ( blue ) { - memcpy(blue, &video->gamma[2*256], 256*sizeof(*blue)); + SDL_memcpy(blue, &video->gamma[2*256], 256*sizeof(*blue)); } return 0; }