Mercurial > sdl-ios-xcode
diff src/thread/linux/SDL_systhread.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/thread/linux/SDL_systhread.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/thread/linux/SDL_systhread.c Tue Feb 07 06:59:48 2006 +0000 @@ -172,7 +172,7 @@ void *stack; /* Allocate memory for thread stack */ - stack = malloc(STACKSIZE); + stack = SDL_malloc(STACKSIZE); if ( stack == (void *)0 ) { SDL_OutOfMemory(); return(-1); @@ -186,7 +186,7 @@ thread->handle = clone(RunThread, stack, (CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND), args); if ( thread->handle < 0 ) { - free(thread->data); + SDL_free(thread->data); SDL_SetError("Not enough resources to create thread"); return(-1); } @@ -233,7 +233,7 @@ while ( system(command) == 0 ) sleep(1); #endif - free(thread->data); + SDL_free(thread->data); } void SDL_SYS_KillThread(SDL_Thread *thread)