Mercurial > sdl-ios-xcode
diff src/joystick/dc/SDL_sysjoystick.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/joystick/dc/SDL_sysjoystick.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/joystick/dc/SDL_sysjoystick.c Tue Feb 07 06:59:48 2006 +0000 @@ -90,13 +90,13 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) { /* allocate memory for system specific hardware data */ - joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata)); + joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata)); if (joystick->hwdata == NULL) { SDL_OutOfMemory(); return(-1); } - memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); + SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); /* fill nbuttons, naxes, and nhats fields */ joystick->nbuttons = MAX_BUTTONS; @@ -182,7 +182,7 @@ { if (joystick->hwdata != NULL) { /* free system specific hardware data */ - free(joystick->hwdata); + SDL_free(joystick->hwdata); } }