Mercurial > sdl-ios-xcode
diff src/audio/mint/SDL_mintaudio_gsxb.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | 856f76a099c7 |
children | 604d73db6802 |
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--- a/src/audio/mint/SDL_mintaudio_gsxb.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_gsxb.c Tue Feb 07 06:59:48 2006 +0000 @@ -85,10 +85,10 @@ static int Audio_Available(void) { - const char *envr = getenv("SDL_AUDIODRIVER"); + const char *envr = SDL_getenv("SDL_AUDIODRIVER"); /* Check if user asked a different audio driver */ - if ((envr) && (strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) { + if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) { DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); return(0); } @@ -127,8 +127,8 @@ static void Audio_DeleteDevice(SDL_AudioDevice *device) { - free(device->hidden); - free(device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) @@ -136,20 +136,20 @@ SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); + this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { - memset(this, 0, (sizeof *this)); + SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) - malloc((sizeof *this->hidden)); + SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { - free(this); + SDL_free(this); } return(0); } - memset(this->hidden, 0, (sizeof *this->hidden)); + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = Mint_OpenAudio; @@ -384,7 +384,7 @@ } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ; SDL_MintAudio_numbuf=0; - memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2); + SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2); SDL_MintAudio_audiosize = spec->size; SDL_MintAudio_mutex = 0;