Mercurial > sdl-ios-xcode
diff src/audio/macosx/SDL_coreaudio.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/audio/macosx/SDL_coreaudio.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/audio/macosx/SDL_coreaudio.c Tue Feb 07 06:59:48 2006 +0000 @@ -52,8 +52,8 @@ static void Audio_DeleteDevice(SDL_AudioDevice *device) { - free(device->hidden); - free(device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) @@ -61,20 +61,20 @@ SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); + this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { - memset(this, 0, (sizeof *this)); + SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) - malloc((sizeof *this->hidden)); + SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { - free(this); + SDL_free(this); } return(0); } - memset(this->hidden, 0, (sizeof *this->hidden)); + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = Core_OpenAudio; @@ -106,7 +106,7 @@ /* Only do anything if audio is enabled and not paused */ if ( ! this->enabled || this->paused ) { - memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); + SDL_memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); return 0; } @@ -121,7 +121,7 @@ while (remaining > 0) { if (bufferOffset >= bufferSize) { /* Generate the data */ - memset(buffer, this->spec.silence, bufferSize); + SDL_memset(buffer, this->spec.silence, bufferSize); SDL_mutexP(this->mixer_lock); (*this->spec.callback)(this->spec.userdata, buffer, bufferSize); @@ -132,7 +132,7 @@ len = bufferSize - bufferOffset; if (len > remaining) len = remaining; - memcpy(ptr, buffer + bufferOffset, len); + SDL_memcpy(ptr, buffer + bufferOffset, len); ptr += len; remaining -= len; bufferOffset += len; @@ -189,7 +189,7 @@ return; } - free(buffer); + SDL_free(buffer); } #define CHECK_RESULT(msg) \ @@ -269,7 +269,7 @@ /* Allocate a sample buffer */ bufferOffset = bufferSize = this->spec.size; - buffer = malloc(bufferSize); + buffer = SDL_malloc(bufferSize); assert(buffer); /* Finally, start processing of the audio unit */