Mercurial > sdl-ios-xcode
diff src/audio/dc/SDL_dcaudio.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
line wrap: on
line diff
--- a/src/audio/dc/SDL_dcaudio.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/audio/dc/SDL_dcaudio.c Tue Feb 07 06:59:48 2006 +0000 @@ -60,8 +60,8 @@ static void DCAUD_DeleteDevice(SDL_AudioDevice *device) { - free(device->hidden); - free(device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_AudioDevice *DCAUD_CreateDevice(int devindex) @@ -69,20 +69,20 @@ SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); + this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { - memset(this, 0, (sizeof *this)); + SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) - malloc((sizeof *this->hidden)); + SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { - free(this); + SDL_free(this); } return(0); } - memset(this->hidden, 0, (sizeof *this->hidden)); + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = DCAUD_OpenAudio; @@ -229,7 +229,7 @@ if ( this->hidden->mixbuf == NULL ) { return(-1); } - memset(this->hidden->mixbuf, spec->silence, spec->size); + SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); this->hidden->leftpos = 0x11000; this->hidden->rightpos = 0x11000+spec->size; this->hidden->playing = 0;