Mercurial > sdl-ios-xcode
diff src/audio/SDL_audiodev.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/audio/SDL_audiodev.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/audio/SDL_audiodev.c Tue Feb 07 06:59:48 2006 +0000 @@ -55,8 +55,8 @@ char audiopath[1024]; /* Figure out what our audio device is */ - if ( ((audiodev=getenv("SDL_PATH_DSP")) == NULL) && - ((audiodev=getenv("AUDIODEV")) == NULL) ) { + if ( ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) && + ((audiodev=SDL_getenv("AUDIODEV")) == NULL) ) { if ( classic ) { audiodev = _PATH_DEV_AUDIO; } else { @@ -74,7 +74,7 @@ audio_fd = open(audiodev, flags, 0); /* If the first open fails, look for other devices */ - if ( (audio_fd < 0) && (strlen(audiodev) < (sizeof(audiopath)-3)) ) { + if ( (audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath)-3)) ) { int exists, instance; struct stat sb; @@ -90,7 +90,7 @@ audiodev = audiopath; } if ( path != NULL ) { - strncpy(path, audiodev, maxlen); + SDL_strncpy(path, audiodev, maxlen); path[maxlen-1] = '\0'; } return(audio_fd); @@ -130,15 +130,15 @@ int audio_fd; /* Figure out what our audio device is */ - if ((audiodev=getenv("SDL_PATH_DSP")) == NULL) { - audiodev=getenv("AUDIODEV"); + if ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) { + audiodev=SDL_getenv("AUDIODEV"); } if ( audiodev == NULL ) { return -1; } audio_fd = open(audiodev, flags, 0); if ( path != NULL ) { - strncpy(path, audiodev, maxlen); + SDL_strncpy(path, audiodev, maxlen); path[maxlen-1] = '\0'; } return audio_fd; @@ -168,7 +168,7 @@ audio_fd = open(audiopath, flags, 0); if ( audio_fd > 0 ) { if ( path != NULL ) { - strncpy( path, audiopath, maxlen ); + SDL_strncpy( path, audiopath, maxlen ); path[maxlen-1] = '\0'; } return audio_fd;