Mercurial > sdl-ios-xcode
diff docs/html/joystick.html @ 803:355632dca928
Updated SDL HTML documentation
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 10 Feb 2004 15:15:40 +0000 |
parents | 55f1f1b3e27d |
children |
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--- a/docs/html/joystick.html Sun Feb 08 22:21:30 2004 +0000 +++ b/docs/html/joystick.html Tue Feb 10 15:15:40 2004 +0000 @@ -4,7 +4,7 @@ >Joystick</TITLE ><META NAME="GENERATOR" -CONTENT="Modular DocBook HTML Stylesheet Version 1.64 +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" @@ -32,6 +32,7 @@ ><DIV CLASS="NAVHEADER" ><TABLE +SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -49,6 +50,7 @@ VALIGN="bottom" ><A HREF="sdljoystickeventstate.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -62,6 +64,7 @@ VALIGN="bottom" ><A HREF="sdlnumjoysticks.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -74,8 +77,8 @@ ><H1 ><A NAME="JOYSTICK" ->Chapter 9. Joystick</A -></H1 +></A +>Chapter 9. Joystick</H1 ><DIV CLASS="TOC" ><DL @@ -87,77 +90,77 @@ ><A HREF="sdlnumjoysticks.html" >SDL_NumJoysticks</A -> — Count available joysticks.</DT +> -- Count available joysticks.</DT ><DT ><A HREF="sdljoystickname.html" >SDL_JoystickName</A -> — Get joystick name.</DT +> -- Get joystick name.</DT ><DT ><A HREF="sdljoystickopen.html" >SDL_JoystickOpen</A -> — Opens a joystick for use.</DT +> -- Opens a joystick for use.</DT ><DT ><A HREF="sdljoystickopened.html" >SDL_JoystickOpened</A -> — Determine if a joystick has been opened</DT +> -- Determine if a joystick has been opened</DT ><DT ><A HREF="sdljoystickindex.html" >SDL_JoystickIndex</A -> — Get the index of an SDL_Joystick.</DT +> -- Get the index of an SDL_Joystick.</DT ><DT ><A HREF="sdljoysticknumaxes.html" >SDL_JoystickNumAxes</A -> — Get the number of joystick axes</DT +> -- Get the number of joystick axes</DT ><DT ><A HREF="sdljoysticknumballs.html" >SDL_JoystickNumBalls</A -> — Get the number of joystick trackballs</DT +> -- Get the number of joystick trackballs</DT ><DT ><A HREF="sdljoysticknumhats.html" >SDL_JoystickNumHats</A -> — Get the number of joystick hats</DT +> -- Get the number of joystick hats</DT ><DT ><A HREF="sdljoysticknumbuttons.html" >SDL_JoystickNumButtons</A -> — Get the number of joysitck buttons</DT +> -- Get the number of joysitck buttons</DT ><DT ><A HREF="sdljoystickupdate.html" >SDL_JoystickUpdate</A -> — Updates the state of all joysticks</DT +> -- Updates the state of all joysticks</DT ><DT ><A HREF="sdljoystickgetaxis.html" >SDL_JoystickGetAxis</A -> — Get the current state of an axis</DT +> -- Get the current state of an axis</DT ><DT ><A HREF="sdljoystickgethat.html" >SDL_JoystickGetHat</A -> — Get the current state of a joystick hat</DT +> -- Get the current state of a joystick hat</DT ><DT ><A HREF="sdljoystickgetbutton.html" >SDL_JoystickGetButton</A -> — Get the current state of a given button on a given joystick</DT +> -- Get the current state of a given button on a given joystick</DT ><DT ><A HREF="sdljoystickgetball.html" >SDL_JoystickGetBall</A -> — Get relative trackball motion</DT +> -- Get relative trackball motion</DT ><DT ><A HREF="sdljoystickclose.html" >SDL_JoystickClose</A -> — Closes a previously opened joystick</DT +> -- Closes a previously opened joystick</DT ></DL ></DIV ><P @@ -200,9 +203,12 @@ ><P ><B >Note: </B ->If you are <I +>If you are <SPAN +CLASS="emphasis" +><I CLASS="EMPHASIS" >not</I +></SPAN > handling the joystick via the event queue then you must explicitly request a joystick update by calling <A HREF="sdljoystickupdate.html" ><TT @@ -228,6 +234,7 @@ ><HR ALIGN="LEFT" WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -239,6 +246,7 @@ VALIGN="top" ><A HREF="sdljoystickeventstate.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -247,6 +255,7 @@ VALIGN="top" ><A HREF="index.html" +ACCESSKEY="H" >Home</A ></TD ><TD @@ -255,6 +264,7 @@ VALIGN="top" ><A HREF="sdlnumjoysticks.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -270,6 +280,7 @@ VALIGN="top" ><A HREF="reference.html" +ACCESSKEY="U" >Up</A ></TD ><TD