Mercurial > sdl-ios-xcode
diff docs/html/audio.html @ 803:355632dca928
Updated SDL HTML documentation
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 10 Feb 2004 15:15:40 +0000 |
parents | 55f1f1b3e27d |
children |
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--- a/docs/html/audio.html Sun Feb 08 22:21:30 2004 +0000 +++ b/docs/html/audio.html Tue Feb 10 15:15:40 2004 +0000 @@ -4,7 +4,7 @@ >Audio</TITLE ><META NAME="GENERATOR" -CONTENT="Modular DocBook HTML Stylesheet Version 1.64 +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" @@ -32,6 +32,7 @@ ><DIV CLASS="NAVHEADER" ><TABLE +SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -49,6 +50,7 @@ VALIGN="bottom" ><A HREF="sdljoystickclose.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -62,6 +64,7 @@ VALIGN="bottom" ><A HREF="sdlaudiospec.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -74,8 +77,8 @@ ><H1 ><A NAME="AUDIO" ->Chapter 10. Audio</A -></H1 +></A +>Chapter 10. Audio</H1 ><DIV CLASS="TOC" ><DL @@ -87,67 +90,67 @@ ><A HREF="sdlaudiospec.html" >SDL_AudioSpec</A -> — Audio Specification Structure</DT +> -- Audio Specification Structure</DT ><DT ><A HREF="sdlopenaudio.html" >SDL_OpenAudio</A -> — Opens the audio device with the desired parameters.</DT +> -- Opens the audio device with the desired parameters.</DT ><DT ><A HREF="sdlpauseaudio.html" >SDL_PauseAudio</A -> — Pauses and unpauses the audio callback processing</DT +> -- Pauses and unpauses the audio callback processing</DT ><DT ><A HREF="sdlgetaudiostatus.html" >SDL_GetAudioStatus</A -> — Get the current audio state</DT +> -- Get the current audio state</DT ><DT ><A HREF="sdlloadwav.html" >SDL_LoadWAV</A -> — Load a WAVE file</DT +> -- Load a WAVE file</DT ><DT ><A HREF="sdlfreewav.html" >SDL_FreeWAV</A -> — Frees previously opened WAV data</DT +> -- Frees previously opened WAV data</DT ><DT ><A HREF="sdlaudiocvt.html" >SDL_AudioCVT</A -> — Audio Conversion Structure</DT +> -- Audio Conversion Structure</DT ><DT ><A HREF="sdlbuildaudiocvt.html" >SDL_BuildAudioCVT</A -> — Initializes a SDL_AudioCVT structure for conversion</DT +> -- Initializes a SDL_AudioCVT structure for conversion</DT ><DT ><A HREF="sdlconvertaudio.html" >SDL_ConvertAudio</A -> — Convert audio data to a desired audio format.</DT +> -- Convert audio data to a desired audio format.</DT ><DT ><A HREF="sdlmixaudio.html" >SDL_MixAudio</A -> — Mix audio data</DT +> -- Mix audio data</DT ><DT ><A HREF="sdllockaudio.html" >SDL_LockAudio</A -> — Lock out the callback function</DT +> -- Lock out the callback function</DT ><DT ><A HREF="sdlunlockaudio.html" >SDL_UnlockAudio</A -> — Unlock the callback function</DT +> -- Unlock the callback function</DT ><DT ><A HREF="sdlcloseaudio.html" >SDL_CloseAudio</A -> — Shuts down audio processing and closes the audio device.</DT +> -- Shuts down audio processing and closes the audio device.</DT ></DL ></DIV ><P @@ -177,6 +180,7 @@ ><HR ALIGN="LEFT" WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -188,6 +192,7 @@ VALIGN="top" ><A HREF="sdljoystickclose.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -196,6 +201,7 @@ VALIGN="top" ><A HREF="index.html" +ACCESSKEY="H" >Home</A ></TD ><TD @@ -204,6 +210,7 @@ VALIGN="top" ><A HREF="sdlaudiospec.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -219,6 +226,7 @@ VALIGN="top" ><A HREF="reference.html" +ACCESSKEY="U" >Up</A ></TD ><TD