Mercurial > sdl-ios-xcode
diff src/video/SDL_video.c @ 2257:340942cfda48
Moved the colorkey and per-surface alpha into the blit info,
in preparation for support for general color channel modulation.
Removed and consolidated some data in the blit info.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Aug 2007 00:54:53 +0000 |
parents | 989fb86ad1ec |
children | e61ad15a205f |
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--- a/src/video/SDL_video.c Thu Aug 16 22:56:18 2007 +0000 +++ b/src/video/SDL_video.c Fri Aug 17 00:54:53 2007 +0000 @@ -1595,7 +1595,7 @@ surface->pitch); } } else { - Uint8 alpha; + Uint32 cmod; SDL_Rect bounds; SDL_Surface dst; @@ -1648,6 +1648,7 @@ } /* Copy over the alpha channel */ + cmod = surface->map->cmod; if (surface_flags & SDL_SRCALPHA) { if (fmt->Amask) { surface->flags &= ~SDL_SRCALPHA; @@ -1655,7 +1656,6 @@ /* FIXME: Need to make sure the texture has an alpha channel * and copy 'alpha' into the texture alpha channel. */ - alpha = surface->format->alpha; SDL_SetAlpha(surface, 0, 0); } } @@ -1673,7 +1673,7 @@ if (fmt->Amask) { surface->flags |= SDL_SRCALPHA; } else { - SDL_SetAlpha(surface, aflags, alpha); + SDL_SetAlpha(surface, aflags, (cmod >> 24)); } }