diff VisualC/SDL/SDL_VS2010.vcxproj @ 5092:327f181542f1

Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 21:20:30 -0800
parents e8916fe9cfc8
children 16a326715f39
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2010.vcxproj	Mon Jan 24 17:47:18 2011 -0800
+++ b/VisualC/SDL/SDL_VS2010.vcxproj	Mon Jan 24 21:20:30 2011 -0800
@@ -272,6 +272,7 @@
     <ClInclude Include="..\..\include\SDL_types.h" />
     <ClInclude Include="..\..\include\SDL_version.h" />
     <ClInclude Include="..\..\include\SDL_video.h" />
+    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
     <ClInclude Include="..\..\src\events\blank_cursor.h" />
     <ClInclude Include="..\..\src\events\default_cursor.h" />
     <ClInclude Include="..\..\src\audio\windx5\directx.h" />
@@ -345,6 +346,7 @@
     <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
   </ItemGroup>
   <ItemGroup>
+    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
     <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
     <ClCompile Include="..\..\src\events\SDL_gesture.c" />
     <ClCompile Include="..\..\src\events\SDL_touch.c" />
@@ -460,4 +462,4 @@
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
+</Project>
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