Mercurial > sdl-ios-xcode
diff VisualC/SDL/SDL_VS2008.vcproj @ 5092:327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Jan 2011 21:20:30 -0800 |
parents | e8916fe9cfc8 |
children | 16a326715f39 |
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--- a/VisualC/SDL/SDL_VS2008.vcproj Mon Jan 24 17:47:18 2011 -0800 +++ b/VisualC/SDL/SDL_VS2008.vcproj Mon Jan 24 21:20:30 2011 -0800 @@ -1151,6 +1151,22 @@ > </File> <File + RelativePath="..\..\src\events\SDL_windowevents.c" + > + </File> + <File + RelativePath="..\..\src\events\SDL_windowevents_c.h" + > + </File> + <File + RelativePath="..\..\src\core\windows\SDL_windows.c" + > + </File> + <File + RelativePath="..\..\src\core\windows\SDL_windows.h" + > + </File> + <File RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c" > </File> @@ -1231,14 +1247,6 @@ > </File> <File - RelativePath="..\..\src\events\SDL_windowevents.c" - > - </File> - <File - RelativePath="..\..\src\events\SDL_windowevents_c.h" - > - </File> - <File RelativePath="..\..\src\video\SDL_yuv_mmx.c" > </File>