diff touchTest/Iphone Test/touchTestIPhone2/touchTestIPhone/include/SDL_pixels.h @ 4677:31607094315c

Added Iphone project. Iphone multi-touch is now functional.
author jimtla
date Sat, 31 Jul 2010 01:24:50 +0400
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children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/touchTest/Iphone Test/touchTestIPhone2/touchTestIPhone/include/SDL_pixels.h	Sat Jul 31 01:24:50 2010 +0400
@@ -0,0 +1,398 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2010 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/**
+ *  \file SDL_pixels.h
+ *  
+ *  Header for the enumerated pixel format definitions.
+ */
+
+#ifndef _SDL_pixels_h
+#define _SDL_pixels_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ *  \name Transparency definitions
+ *  
+ *  These define alpha as the opacity of a surface.
+ */
+/*@{*/
+#define SDL_ALPHA_OPAQUE 255
+#define SDL_ALPHA_TRANSPARENT 0
+/*@}*/
+
+/** Pixel type. */
+enum
+{
+    SDL_PIXELTYPE_UNKNOWN,
+    SDL_PIXELTYPE_INDEX1,
+    SDL_PIXELTYPE_INDEX4,
+    SDL_PIXELTYPE_INDEX8,
+    SDL_PIXELTYPE_PACKED8,
+    SDL_PIXELTYPE_PACKED16,
+    SDL_PIXELTYPE_PACKED32,
+    SDL_PIXELTYPE_ARRAYU8,
+    SDL_PIXELTYPE_ARRAYU16,
+    SDL_PIXELTYPE_ARRAYU32,
+    SDL_PIXELTYPE_ARRAYF16,
+    SDL_PIXELTYPE_ARRAYF32
+};
+
+/** Bitmap pixel order, high bit -> low bit. */
+enum
+{
+    SDL_BITMAPORDER_NONE,
+    SDL_BITMAPORDER_4321,
+    SDL_BITMAPORDER_1234
+};
+
+/** Packed component order, high bit -> low bit. */
+enum
+{
+    SDL_PACKEDORDER_NONE,
+    SDL_PACKEDORDER_XRGB,
+    SDL_PACKEDORDER_RGBX,
+    SDL_PACKEDORDER_ARGB,
+    SDL_PACKEDORDER_RGBA,
+    SDL_PACKEDORDER_XBGR,
+    SDL_PACKEDORDER_BGRX,
+    SDL_PACKEDORDER_ABGR,
+    SDL_PACKEDORDER_BGRA
+};
+
+/** Array component order, low byte -> high byte. */
+enum
+{
+    SDL_ARRAYORDER_NONE,
+    SDL_ARRAYORDER_RGB,
+    SDL_ARRAYORDER_RGBA,
+    SDL_ARRAYORDER_ARGB,
+    SDL_ARRAYORDER_BGR,
+    SDL_ARRAYORDER_BGRA,
+    SDL_ARRAYORDER_ABGR
+};
+
+/** Packed component layout. */
+enum
+{
+    SDL_PACKEDLAYOUT_NONE,
+    SDL_PACKEDLAYOUT_332,
+    SDL_PACKEDLAYOUT_4444,
+    SDL_PACKEDLAYOUT_1555,
+    SDL_PACKEDLAYOUT_5551,
+    SDL_PACKEDLAYOUT_565,
+    SDL_PACKEDLAYOUT_8888,
+    SDL_PACKEDLAYOUT_2101010,
+    SDL_PACKEDLAYOUT_1010102
+};
+
+#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
+
+#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
+    ((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
+     ((bits) << 8) | ((bytes) << 0))
+
+#define SDL_PIXELTYPE(X)	(((X) >> 24) & 0x0F)
+#define SDL_PIXELORDER(X)	(((X) >> 20) & 0x0F)
+#define SDL_PIXELLAYOUT(X)	(((X) >> 16) & 0x0F)
+#define SDL_BITSPERPIXEL(X)	(((X) >> 8) & 0xFF)
+#define SDL_BYTESPERPIXEL(X)	(((X) >> 0) & 0xFF)
+
+#define SDL_ISPIXELFORMAT_INDEXED(format)   \
+    ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
+     (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
+     (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))
+
+#define SDL_ISPIXELFORMAT_ALPHA(format)   \
+    ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
+     (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
+     (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
+     (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))
+
+#define SDL_ISPIXELFORMAT_FOURCC(format)    \
+    ((format) && !((format) & 0x80000000))
+
+enum
+{
+    SDL_PIXELFORMAT_UNKNOWN,
+    SDL_PIXELFORMAT_INDEX1LSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
+                               1, 0),
+    SDL_PIXELFORMAT_INDEX1MSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
+                               1, 0),
+    SDL_PIXELFORMAT_INDEX4LSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
+                               4, 0),
+    SDL_PIXELFORMAT_INDEX4MSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
+                               4, 0),
+    SDL_PIXELFORMAT_INDEX8 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
+    SDL_PIXELFORMAT_RGB332 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_332, 8, 1),
+    SDL_PIXELFORMAT_RGB444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_4444, 12, 2),
+    SDL_PIXELFORMAT_RGB555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_1555, 15, 2),
+    SDL_PIXELFORMAT_BGR555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_1555, 15, 2),
+    SDL_PIXELFORMAT_ARGB4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ABGR4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ARGB1555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_1555, 16, 2),
+    SDL_PIXELFORMAT_ABGR1555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_1555, 16, 2),
+    SDL_PIXELFORMAT_RGB565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_BGR565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_RGB24 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
+                               24, 3),
+    SDL_PIXELFORMAT_BGR24 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
+                               24, 3),
+    SDL_PIXELFORMAT_RGB888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_BGR888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_ARGB8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_RGBA8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_ABGR8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_BGRA8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_ARGB2101010 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_2101010, 32, 4),
+
+    SDL_PIXELFORMAT_YV12 =      /**< Planar mode: Y + V + U  (3 planes) */
+        SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
+    SDL_PIXELFORMAT_IYUV =      /**< Planar mode: Y + U + V  (3 planes) */
+        SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
+    SDL_PIXELFORMAT_YUY2 =      /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
+        SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
+    SDL_PIXELFORMAT_UYVY =      /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
+        SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
+    SDL_PIXELFORMAT_YVYU =      /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
+        SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
+};
+
+typedef struct SDL_Color
+{
+    Uint8 r;
+    Uint8 g;
+    Uint8 b;
+    Uint8 unused;
+} SDL_Color;
+#define SDL_Colour SDL_Color
+
+typedef struct SDL_Palette SDL_Palette;
+typedef int (*SDL_PaletteChangedFunc) (void *userdata, SDL_Palette * palette);
+typedef struct SDL_PaletteWatch SDL_PaletteWatch;
+
+struct SDL_Palette
+{
+    int ncolors;
+    SDL_Color *colors;
+
+    int refcount;
+    SDL_PaletteWatch *watch;
+};
+
+/**
+ *  \note Everything in the pixel format structure is read-only.
+ */
+typedef struct SDL_PixelFormat
+{
+    SDL_Palette *palette;
+    Uint8 BitsPerPixel;
+    Uint8 BytesPerPixel;
+    Uint8 Rloss;
+    Uint8 Gloss;
+    Uint8 Bloss;
+    Uint8 Aloss;
+    Uint8 Rshift;
+    Uint8 Gshift;
+    Uint8 Bshift;
+    Uint8 Ashift;
+    Uint32 Rmask;
+    Uint32 Gmask;
+    Uint32 Bmask;
+    Uint32 Amask;
+} SDL_PixelFormat;
+
+/**
+ *  \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
+ *  
+ *  \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
+ *  
+ *  \sa SDL_MasksToPixelFormatEnum()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
+                                                            int *bpp,
+                                                            Uint32 * Rmask,
+                                                            Uint32 * Gmask,
+                                                            Uint32 * Bmask,
+                                                            Uint32 * Amask);
+
+/**
+ *  \brief Convert a bpp and RGBA masks to an enumerated pixel format.
+ *  
+ *  \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion 
+ *          wasn't possible.
+ *  
+ *  \sa SDL_PixelFormatEnumToMasks()
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
+                                                          Uint32 Rmask,
+                                                          Uint32 Gmask,
+                                                          Uint32 Bmask,
+                                                          Uint32 Amask);
+
+/**
+ *  \brief Create a palette structure with the specified number of color 
+ *         entries.
+ *  
+ *  \return A new palette, or NULL if there wasn't enough memory.
+ *  
+ *  \note The palette entries are initialized to white.
+ *  
+ *  \sa SDL_FreePalette()
+ */
+extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
+
+/**
+ *  \brief Add a callback function which is called when the palette changes.
+ *  
+ *  \sa SDL_DelPaletteWatch()
+ */
+extern DECLSPEC int SDLCALL SDL_AddPaletteWatch(SDL_Palette * palette,
+                                                SDL_PaletteChangedFunc
+                                                callback, void *userdata);
+
+/**
+ *  \brief Remove a callback function previously added with 
+ *         SDL_AddPaletteWatch().
+ *  
+ *  \sa SDL_AddPaletteWatch()
+ */
+extern DECLSPEC void SDLCALL SDL_DelPaletteWatch(SDL_Palette * palette,
+                                                 SDL_PaletteChangedFunc
+                                                 callback, void *userdata);
+
+/**
+ *  \brief Set a range of colors in a palette.
+ *  
+ *  \param palette    The palette to modify.
+ *  \param colors     An array of colors to copy into the palette.
+ *  \param firstcolor The index of the first palette entry to modify.
+ *  \param ncolors    The number of entries to modify.
+ *  
+ *  \return 0 on success, or -1 if not all of the colors could be set.
+ */
+extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
+                                                 const SDL_Color * colors,
+                                                 int firstcolor, int ncolors);
+
+/**
+ *  \brief Free a palette created with SDL_AllocPalette().
+ *  
+ *  \sa SDL_AllocPalette()
+ */
+extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
+
+/**
+ *  \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
+ *  
+ *  \sa SDL_MapRGBA
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
+                                          Uint8 r, Uint8 g, Uint8 b);
+
+/**
+ *  \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
+ *  
+ *  \sa SDL_MapRGB
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
+                                           Uint8 r, Uint8 g, Uint8 b,
+                                           Uint8 a);
+
+/**
+ *  \brief Get the RGB components from a pixel of the specified format.
+ *  
+ *  \sa SDL_GetRGBA
+ */
+extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
+                                        const SDL_PixelFormat * format,
+                                        Uint8 * r, Uint8 * g, Uint8 * b);
+
+/**
+ *  \brief Get the RGBA components from a pixel of the specified format.
+ *  
+ *  \sa SDL_GetRGB
+ */
+extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
+                                         const SDL_PixelFormat * format,
+                                         Uint8 * r, Uint8 * g, Uint8 * b,
+                                         Uint8 * a);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_pixels_h */
+
+/* vi: set ts=4 sw=4 expandtab: */