diff touchTest/Iphone Test/touchTestIPhone2/touchTestIPhone/include/SDL_config.h.default @ 4677:31607094315c

Added Iphone project. Iphone multi-touch is now functional.
author jimtla
date Sat, 31 Jul 2010 01:24:50 +0400
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/touchTest/Iphone Test/touchTestIPhone2/touchTestIPhone/include/SDL_config.h.default	Sat Jul 31 01:24:50 2010 +0400
@@ -0,0 +1,47 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+#include "SDL_platform.h"
+
+/**
+ *  \file SDL_config.h.default
+ *
+ *  SDL_config.h for any platform that doesn't build using the configure system.
+ */
+ 
+/* Add any platform that doesn't build using the configure system. */
+#if defined(__NINTENDODS__)
+#include "SDL_config_nintendods.h"
+#elif defined(__IPHONEOS__) 
+#include "SDL_config_iphoneos.h"
+#elif defined(__MACOSX__)
+#include "SDL_config_macosx.h"
+#elif defined(__WIN32__)
+#include "SDL_config_win32.h"
+#else
+#include "SDL_config_minimal.h"
+#endif /* platform config */
+
+#endif /* _SDL_config_h */