Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32opengl.c @ 1926:307355678142
Added SDL_GL_ExtensionSupported()
Use GL_ARB_texture_rectangle in the OpenGL renderer, if supported.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 22 Jul 2006 21:58:17 +0000 |
parents | 83420da906a5 |
children | 83946ee0ff1f |
line wrap: on
line diff
--- a/src/video/win32/SDL_win32opengl.c Sat Jul 22 21:17:37 2006 +0000 +++ b/src/video/win32/SDL_win32opengl.c Sat Jul 22 21:58:17 2006 +0000 @@ -196,7 +196,6 @@ int pixel_format; HGLRC hglrc; const char *(WINAPI * wglGetExtensionsStringARB) (HDC) = 0; - const GLubyte *(WINAPI * glGetStringFunc) (GLenum); const char *extensions; hwnd = @@ -241,14 +240,6 @@ } } - glGetStringFunc = WIN_GL_GetProcAddress(_this, "glGetString"); - if (glGetStringFunc) { - extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); - } else { - /* Uh oh, something is seriously wrong here... */ - extensions = NULL; - } - /* Check for WGL_EXT_swap_control */ if (HasExtension("WGL_EXT_swap_control", extensions)) { _this->gl_data->wglSwapIntervalEXT =