Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 1926:307355678142
Added SDL_GL_ExtensionSupported()
Use GL_ARB_texture_rectangle in the OpenGL renderer, if supported.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 22 Jul 2006 21:58:17 +0000 |
parents | 8a162bfdc838 |
children | 83946ee0ff1f |
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--- a/include/SDL_video.h Sat Jul 22 21:17:37 2006 +0000 +++ b/include/SDL_video.h Sat Jul 22 21:58:17 2006 +0000 @@ -1459,6 +1459,14 @@ extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); /** + * \fn SDL_bool SDL_GL_ExtensionSupported(const char *extension) + * + * \brief Return true if an OpenGL extension is supported for the current context. + */ +extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char + *extension); + +/** * \fn int SDL_GL_SetAttribute(SDL_GLattr attr, int value) * * \brief Set an OpenGL window attribute before window creation.