diff src/video/photon/SDL_ph_image_c.h @ 821:30168104389f

Date: Sat, 14 Feb 2004 14:52:40 +0200 From: "Mike Gorchak" Subject: Batch of the QNX6 fixes for the SDL 1. Updated readme.QNX 2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update). 3. Fixed double-buffered fullscreen modes, now it works as needed. 4. Fixed Photon detection algorithm. 5. Fixed HWSURFACE update function. 6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon. 7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode. 8. Added available video ram amount support. 8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it. 9. Added hardware filling support. 10. Added hardware blits support (simple and colorkeyed). And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Feb 2004 20:22:21 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
line diff
--- a/src/video/photon/SDL_ph_image_c.h	Sat Feb 14 10:12:27 2004 +0000
+++ b/src/video/photon/SDL_ph_image_c.h	Sat Feb 14 20:22:21 2004 +0000
@@ -31,19 +31,33 @@
 #include "SDL_events_c.h"
 #include "SDL_ph_video.h"
 
+struct private_hwdata
+{
+   PdOffscreenContext_t* offscreenctx;
+   PdOSCCreateLockParams_t crlockparam;
+   PdOSCLockParams_t lockparam;
+   Uint32 colorkey;
+};
+
 extern int ph_SetupImage(_THIS, SDL_Surface* screen);
 extern void ph_DestroyImage(_THIS, SDL_Surface* screen);
 extern int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags);
 
-extern int ph_AllocHWSurface(_THIS, SDL_Surface *surface);
-extern void ph_FreeHWSurface(_THIS, SDL_Surface *surface);
-extern int ph_LockHWSurface(_THIS, SDL_Surface *surface);
-extern void ph_UnlockHWSurface(_THIS, SDL_Surface *surface);
-extern int ph_FlipHWSurface(_THIS, SDL_Surface *surface);
+extern int ph_AllocHWSurface(_THIS, SDL_Surface* surface);
+extern void ph_FreeHWSurface(_THIS, SDL_Surface* surface);
+extern int ph_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
+extern int ph_FillHWRect(_THIS, SDL_Surface* surface, SDL_Rect* rect, Uint32 color);
+extern int ph_LockHWSurface(_THIS, SDL_Surface* surface);
+extern void ph_UnlockHWSurface(_THIS, SDL_Surface* surface);
+extern int ph_FlipHWSurface(_THIS, SDL_Surface* surface);
+extern int ph_SetHWColorKey(_THIS, SDL_Surface* surface, Uint32 key);
+extern int ph_SetHWAlpha(_THIS, SDL_Surface* surface, Uint8 alpha);
+extern int ph_HWAccelBlit(SDL_Surface* src, SDL_Rect *srcrect, SDL_Surface* dst, SDL_Rect* dstrect);
+extern int ph_UpdateHWInfo(_THIS);
 
-extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
-extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects);
-extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect *rects);
-extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect *rects);
+extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect* rects);
+extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect* rects);
+extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect* rects);
+extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects);
 
 #endif /* __SDL_PH_IMAGE_H__ */