Mercurial > sdl-ios-xcode
diff src/joystick/linux/SDL_sysjoystick.c @ 589:2e58ece48b61
Removed obsolete Linux joystick code
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 01 Feb 2003 20:25:34 +0000 |
parents | 38b1a98aeb11 |
children | b8d311d90021 |
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--- a/src/joystick/linux/SDL_sysjoystick.c Sat Feb 01 19:59:23 2003 +0000 +++ b/src/joystick/linux/SDL_sysjoystick.c Sat Feb 01 20:25:34 2003 +0000 @@ -77,7 +77,6 @@ struct joystick_hwdata { int fd; /* The current linux joystick driver maps hats to two axes */ - int analog_hat; /* Well, except for analog hats */ struct hwdata_hat { int axis[2]; } *hats; @@ -366,14 +365,8 @@ /* Remap hats and balls */ if (handled) { if ( joystick->nhats > 0 ) { - /* HACK: Analog hats map to only one axis */ - if (old_axes == (joystick->naxes+joystick->nhats)){ - joystick->hwdata->analog_hat = 1; - } else { - if ( allocate_hatdata(joystick) < 0 ) { - joystick->nhats = 0; - } - joystick->hwdata->analog_hat = 0; + if ( allocate_hatdata(joystick) < 0 ) { + joystick->nhats = 0; } } if ( joystick->nballs > 0 ) { @@ -547,20 +540,6 @@ } } -/* This was necessary for the Wingman Extreme Analog joystick */ -static __inline__ -void HandleAnalogHat(SDL_Joystick *stick, Uint8 hat, int value) -{ - const Uint8 position_map[] = { - SDL_HAT_UP, - SDL_HAT_RIGHT, - SDL_HAT_DOWN, - SDL_HAT_LEFT, - SDL_HAT_CENTERED - }; - SDL_PrivateJoystickHat(stick, hat, position_map[(value/16000)+2]); -} - static __inline__ void HandleBall(SDL_Joystick *stick, Uint8 ball, int axis, int value) { @@ -589,21 +568,12 @@ break; } events[i].number -= joystick->naxes; - if ( joystick->hwdata->analog_hat ) { - other_axis = events[i].number; - if ( other_axis < joystick->nhats ) { - HandleAnalogHat(joystick, other_axis, - events[i].value); - break; - } - } else { - other_axis = (events[i].number / 2); - if ( other_axis < joystick->nhats ) { - HandleHat(joystick, other_axis, - events[i].number%2, - events[i].value); - break; - } + other_axis = (events[i].number / 2); + if ( other_axis < joystick->nhats ) { + HandleHat(joystick, other_axis, + events[i].number%2, + events[i].value); + break; } events[i].number -= joystick->nhats*2; other_axis = (events[i].number / 2);