Mercurial > sdl-ios-xcode
diff README @ 5131:2c500f37abcf
merged: might need to check main.c in the iOS template to make sure no changes were abandoned.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Tue, 01 Feb 2011 00:37:02 -0800 |
parents | 797b37c0c046 |
children | 1435f8a6425c |
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--- a/README Mon Jan 31 07:36:12 2011 -0800 +++ b/README Tue Feb 01 00:37:02 2011 -0800 @@ -3,7 +3,7 @@ (SDL) - Version 1.2 + Version 1.3 --- http://www.libsdl.org/ @@ -12,10 +12,9 @@ level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. -The current version supports Linux, Windows, Windows CE, BeOS, MacOS, -Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. -The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS, -but these are not officially supported. +The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD, +NetBSD, OpenBSD, BSD/OS, Solaris, QNX, iOS, and Android. The code contains +support for other operating systems but those are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,