diff src/video/x11/SDL_x11render.c @ 2810:27cb878a278e

Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 30 Nov 2008 21:58:23 +0000
parents
children 7af2419ad5b0
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/x11/SDL_x11render.c	Sun Nov 30 21:58:23 2008 +0000
@@ -0,0 +1,724 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_X11
+
+#include "SDL_x11video.h"
+#include "../SDL_rect_c.h"
+#include "../SDL_pixels_c.h"
+#include "../SDL_yuv_sw_c.h"
+
+/* X11 renderer implementation */
+
+static SDL_Renderer *X11_CreateRenderer(SDL_Window * window, Uint32 flags);
+static int X11_DisplayModeChanged(SDL_Renderer * renderer);
+static int X11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int X11_QueryTexturePixels(SDL_Renderer * renderer,
+                                  SDL_Texture * texture, void **pixels,
+                                  int *pitch);
+static int X11_SetTextureBlendMode(SDL_Renderer * renderer,
+                                   SDL_Texture * texture);
+static int X11_SetTextureScaleMode(SDL_Renderer * renderer,
+                                   SDL_Texture * texture);
+static int X11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                             const SDL_Rect * rect, const void *pixels,
+                             int pitch);
+static int X11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                           const SDL_Rect * rect, int markDirty,
+                           void **pixels, int *pitch);
+static void X11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int X11_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b,
+                          Uint8 a, const SDL_Rect * rect);
+static int X11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * srcrect, const SDL_Rect * dstrect);
+static void X11_RenderPresent(SDL_Renderer * renderer);
+static void X11_DestroyTexture(SDL_Renderer * renderer,
+                               SDL_Texture * texture);
+static void X11_DestroyRenderer(SDL_Renderer * renderer);
+
+
+SDL_RenderDriver X11_RenderDriver = {
+    X11_CreateRenderer,
+    {
+     "x11",
+     (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
+      SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
+      SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED),
+     SDL_TEXTUREMODULATE_NONE,
+     SDL_TEXTUREBLENDMODE_NONE,
+     SDL_TEXTURESCALEMODE_NONE,
+     0,
+     {0},
+     0,
+     0}
+};
+
+typedef struct
+{
+    Display *display;
+    int screen;
+    Window window;
+    Pixmap pixmaps[3];
+    int current_pixmap;
+    Drawable drawable;
+    SDL_PixelFormat *format;
+    GC gc;
+    SDL_DirtyRectList dirty;
+    SDL_bool makedirty;
+} X11_RenderData;
+
+typedef struct
+{
+    SDL_SW_YUVTexture *yuv;
+    Uint32 format;
+    Pixmap pixmap;
+    XImage *image;
+#ifndef NO_SHARED_MEMORY
+    /* MIT shared memory extension information */
+    XShmSegmentInfo shminfo;
+#endif
+    void *pixels;
+    int pitch;
+} X11_TextureData;
+
+#ifndef NO_SHARED_MEMORY
+/* Shared memory error handler routine */
+static int shm_error;
+static int (*X_handler)(Display *, XErrorEvent *) = NULL;
+static int shm_errhandler(Display *d, XErrorEvent *e)
+{
+        if (e->error_code == BadAccess) {
+            shm_error = True;
+            return(0);
+        } else {
+            return(X_handler(d,e));
+        }
+}
+#endif /* ! NO_SHARED_MEMORY */
+
+static void
+UpdateYUVTextureData(SDL_Texture * texture)
+{
+    X11_TextureData *data = (X11_TextureData *) texture->driverdata;
+    SDL_Rect rect;
+
+    rect.x = 0;
+    rect.y = 0;
+    rect.w = texture->w;
+    rect.h = texture->h;
+    SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
+                        texture->h, data->pixels, data->pitch);
+}
+
+static Uint32
+X11_GetPixelFormatFromDepth(Display *display, int screen, int depth, int bpp)
+{
+    XVisualInfo vinfo;
+
+    if (XMatchVisualInfo(display, screen, depth, DirectColor, &vinfo) ||
+        XMatchVisualInfo(display, screen, depth, TrueColor, &vinfo)) {
+        Uint32 Rmask, Gmask, Bmask, Amask;
+
+        Rmask = vinfo.visual->red_mask;
+        Gmask = vinfo.visual->green_mask;
+        Bmask = vinfo.visual->blue_mask;
+        if (vinfo.depth == 32) {
+            Amask = (0xFFFFFFFF & ~(Rmask | Gmask | Bmask));
+        } else {
+            Amask = 0;
+        }
+        return SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
+    }
+
+    /* No matching visual, try to pick a safe default */
+    switch (depth) {
+        case 15:
+            return SDL_PIXELFORMAT_RGB555;
+        case 16:
+            return SDL_PIXELFORMAT_RGB565;
+        default:
+            break;
+    }
+    return SDL_PIXELFORMAT_UNKNOWN;
+}
+
+void
+X11_AddRenderDriver(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    SDL_RendererInfo *info = &X11_RenderDriver.info;
+    XPixmapFormatValues *pixmapFormats;
+    int i, n, bpp;
+
+    /* Query the available texture formats */
+    pixmapFormats = XListPixmapFormats(data->display, &n);
+    if (pixmapFormats) {
+        info->num_texture_formats = 0;
+        for (i = 0; i < n; ++i) {
+            Uint32 format;
+
+            if (pixmapFormats[i].depth == 24) {
+                bpp = pixmapFormats[i].bits_per_pixel;
+            } else {
+                bpp = pixmapFormats[i].depth;
+            }
+            format = X11_GetPixelFormatFromDepth(data->display, DefaultScreen(data->display), pixmapFormats[i].depth, bpp);
+            if (format != SDL_PIXELFORMAT_UNKNOWN) {
+                info->texture_formats[info->num_texture_formats++] = format;
+            }
+        }
+        XFree(pixmapFormats);
+
+        if (info->num_texture_formats == 0) {
+            return;
+        }
+        info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YUY2;
+        info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_UYVY;
+        info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YVYU;
+    }
+
+    SDL_AddRenderDriver(0, &X11_RenderDriver);
+}
+
+SDL_Renderer *
+X11_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+    SDL_DisplayData *displaydata =
+        (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata;
+    SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
+    SDL_Renderer *renderer;
+    SDL_RendererInfo *info;
+    X11_RenderData *data;
+    XWindowAttributes attributes;
+    XGCValues gcv;
+    int i, n;
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (X11_RenderData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        X11_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    data->display = windowdata->videodata->display;
+    data->screen = displaydata->screen;
+    data->window = windowdata->window;
+
+    renderer->DisplayModeChanged = X11_DisplayModeChanged;
+    renderer->CreateTexture = X11_CreateTexture;
+    renderer->QueryTexturePixels = X11_QueryTexturePixels;
+    renderer->SetTextureBlendMode = X11_SetTextureBlendMode;
+    renderer->SetTextureScaleMode = X11_SetTextureScaleMode;
+    renderer->UpdateTexture = X11_UpdateTexture;
+    renderer->LockTexture = X11_LockTexture;
+    renderer->UnlockTexture = X11_UnlockTexture;
+    renderer->RenderFill = X11_RenderFill;
+    renderer->RenderCopy = X11_RenderCopy;
+    renderer->RenderPresent = X11_RenderPresent;
+    renderer->DestroyTexture = X11_DestroyTexture;
+    renderer->DestroyRenderer = X11_DestroyRenderer;
+    renderer->info = X11_RenderDriver.info;
+    renderer->window = window->id;
+    renderer->driverdata = data;
+
+    renderer->info.flags = SDL_RENDERER_ACCELERATED;
+
+    if (flags & SDL_RENDERER_SINGLEBUFFER) {
+        renderer->info.flags |=
+            (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY);
+        n = 0;
+    } else if (flags & SDL_RENDERER_PRESENTFLIP2) {
+        renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
+        n = 2;
+    } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
+        renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
+        n = 3;
+    } else {
+        renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
+        n = 1;
+    }
+    XGetWindowAttributes(data->display, data->window, &attributes);
+    for (i = 0; i < n; ++i) {
+        data->pixmaps[i] = XCreatePixmap(data->display, data->window, window->w, window->h, attributes.depth);
+        if (data->pixmaps[i] == None) {
+            X11_DestroyRenderer(renderer);
+            SDL_SetError("XCreatePixmap() failed");
+            return NULL;
+        }
+    }
+    if (n > 0) {
+        data->drawable = data->pixmaps[0];
+        data->makedirty = SDL_TRUE;
+    } else {
+        data->drawable = data->window;
+        data->makedirty = SDL_FALSE;
+    }
+    data->current_pixmap = 0;
+
+    /* Get the format of the window */
+    bpp = attributes.depth;
+    if (bpp == 24) {
+        XPixmapFormatValues *p = XListPixmapFormats(data->display, &n);
+        if (p) {
+            for (i = 0; i < n; ++i) {
+                if (p[i].depth == 24) {
+                    bpp = p[i].bits_per_pixel;
+                    break;
+                }
+            }
+            XFree(p);
+        }
+    }
+    Rmask = attributes.visual->red_mask;
+    Gmask = attributes.visual->green_mask;
+    Bmask = attributes.visual->blue_mask;
+    if (attributes.depth == 32) {
+        Amask = (0xFFFFFFFF & ~(Rmask | Gmask | Bmask));
+    } else {
+        Amask = 0;
+    }
+    data->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
+    if (!data->format) {
+        X11_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+    /* Create the drawing context */
+    gcv.graphics_exposures = False;
+    data->gc = XCreateGC(data->display, data->window, GCGraphicsExposures, &gcv);
+    if (!data->gc) {
+        X11_DestroyRenderer(renderer);
+        SDL_SetError("XCreateGC() failed");
+        return NULL;
+    }
+
+    return renderer;
+}
+
+static int
+X11_DisplayModeChanged(SDL_Renderer * renderer)
+{
+    X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
+    SDL_Window *window = SDL_GetWindowFromID(renderer->window);
+    XWindowAttributes attributes;
+    int i, n;
+
+    if (renderer->info.flags & SDL_RENDERER_SINGLEBUFFER) {
+        n = 0;
+    } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
+        n = 2;
+    } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
+        n = 3;
+    } else {
+        n = 1;
+    }
+    for (i = 0; i < n; ++i) {
+        if (data->pixmaps[i] != None) {
+            XFreePixmap(data->display, data->pixmaps[i]);
+            data->pixmaps[i] = None;
+        }
+    }
+    XGetWindowAttributes(data->display, data->window, &attributes);
+    for (i = 0; i < n; ++i) {
+        data->pixmaps[i] = XCreatePixmap(data->display, data->window, window->w, window->h, attributes.depth);
+        if (data->pixmaps[i] == None) {
+            SDL_SetError("XCreatePixmap() failed");
+            return -1;
+        }
+    }
+    if (n > 0) {
+        data->drawable = data->pixmaps[0];
+    }
+    data->current_pixmap = 0;
+
+    return 0;
+}
+
+static int
+X11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    X11_RenderData *renderdata = (X11_RenderData *) renderer->driverdata;
+    SDL_Window *window = SDL_GetWindowFromID(renderer->window);
+    SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
+    X11_TextureData *data;
+    XWindowAttributes attributes;
+    int depth, order;
+
+    data = (X11_TextureData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        SDL_OutOfMemory();
+        return -1;
+    }
+
+    texture->driverdata = data;
+
+    if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
+        data->yuv =
+            SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
+        if (!data->yuv) {
+            return -1;
+        }
+        data->format = display->current_mode.format;
+    } else {
+        data->format = texture->format;
+    }
+    data->pitch = texture->w*SDL_BYTESPERPIXEL(data->format);
+
+    XGetWindowAttributes(renderdata->display, renderdata->window, &attributes);
+    depth = SDL_BITSPERPIXEL(data->format);
+    order = SDL_PIXELORDER(data->format);
+    if (depth == 32 && (order == SDL_PACKEDORDER_XRGB || order == SDL_PACKEDORDER_RGBX || SDL_PACKEDORDER_XBGR || order == SDL_PACKEDORDER_BGRX)) {
+        depth = 24;
+    }
+
+    if (data->yuv || texture->access == SDL_TEXTUREACCESS_STREAMING) {
+#ifndef NO_SHARED_MEMORY
+        XShmSegmentInfo *shminfo = &data->shminfo;
+
+        shm_error = True;
+
+        if (SDL_X11_HAVE_SHM) {
+            shminfo->shmid = shmget(IPC_PRIVATE, texture->h*data->pitch, IPC_CREAT | 0777);
+            if (shminfo->shmid >= 0) {
+                shminfo->shmaddr = (char *)shmat(shminfo->shmid, 0, 0);
+                shminfo->readOnly = False;
+                if (shminfo->shmaddr != (char *)-1) {
+                    shm_error = False;
+                    X_handler = XSetErrorHandler(shm_errhandler);
+                    XShmAttach(renderdata->display, shminfo);
+                    XSync(renderdata->display, True);
+                    XSetErrorHandler(X_handler);
+                    if (shm_error) {
+                        shmdt(shminfo->shmaddr);
+                    }
+                }
+                shmctl(shminfo->shmid, IPC_RMID, NULL);
+            }
+        }
+        if (!shm_error) {
+            data->pixels = shminfo->shmaddr;
+
+            data->image = XShmCreateImage(renderdata->display, attributes.visual, depth, ZPixmap, shminfo->shmaddr, shminfo, texture->w, texture->h);
+            if(!data->image) {
+                XShmDetach(renderdata->display, shminfo);
+                XSync(renderdata->display, False);
+                shmdt(shminfo->shmaddr);
+                shm_error = True;
+            }
+        }
+        if (shm_error) {
+            shminfo->shmaddr = NULL;
+        }
+        if (!data->image)
+#endif /* not NO_SHARED_MEMORY */
+        {
+            data->pixels = SDL_malloc(texture->h * data->pitch);
+            if (!data->pixels) {
+                SDL_OutOfMemory();
+                return -1;
+            }
+
+            data->image = XCreateImage(renderdata->display, attributes.visual, depth, ZPixmap, 0, data->pixels, texture->w, texture->h, SDL_BYTESPERPIXEL(data->format)*8, data->pitch);
+            if (!data->image) {
+                SDL_SetError("XCreateImage() failed");
+                return -1;
+            }
+        }
+    } else {
+        data->pixmap = XCreatePixmap(renderdata->display, renderdata->window, texture->w, texture->h, depth);
+        if (data->pixmap == None) {
+            SDL_SetError("XCteatePixmap() failed");
+            return -1;
+        }
+
+        data->image = XCreateImage(renderdata->display, attributes.visual, depth, ZPixmap, 0, NULL, texture->w, texture->h, SDL_BYTESPERPIXEL(data->format)*8, data->pitch);
+        if (!data->image) {
+            SDL_SetError("XCreateImage() failed");
+            return -1;
+        }
+    }
+
+    return 0;
+}
+
+static int
+X11_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
+                       void **pixels, int *pitch)
+{
+    X11_TextureData *data = (X11_TextureData *) texture->driverdata;
+
+    if (data->yuv) {
+        return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
+    } else {
+        *pixels = data->pixels;
+        *pitch = data->pitch;
+        return 0;
+    }
+}
+
+static int
+X11_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    switch (texture->blendMode) {
+    case SDL_TEXTUREBLENDMODE_NONE:
+        return 0;
+    default:
+        SDL_Unsupported();
+        texture->blendMode = SDL_TEXTUREBLENDMODE_NONE;
+        return -1;
+    }
+}
+
+static int
+X11_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    switch (texture->scaleMode) {
+    case SDL_TEXTURESCALEMODE_NONE:
+        return 0;
+    default:
+        SDL_Unsupported();
+        texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
+        return -1;
+    }
+    return 0;
+}
+
+static int
+X11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                  const SDL_Rect * rect, const void *pixels, int pitch)
+{
+    X11_TextureData *data = (X11_TextureData *) texture->driverdata;
+
+    if (data->yuv) {
+        if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
+            return -1;
+        }
+        UpdateYUVTextureData(texture);
+        return 0;
+    } else {
+        X11_RenderData *renderdata = (X11_RenderData *) renderer->driverdata;
+
+        if (data->pixels) {
+            Uint8 *src, *dst;
+            int row;
+            size_t length;
+
+            src = (Uint8 *) pixels;
+            dst =
+                (Uint8 *) data->pixels + rect->y * data->pitch +
+                rect->x * SDL_BYTESPERPIXEL(texture->format);
+            length = rect->w * SDL_BYTESPERPIXEL(texture->format);
+            for (row = 0; row < rect->h; ++row) {
+                SDL_memcpy(dst, src, length);
+                src += pitch;
+                dst += data->pitch;
+            }
+        } else {
+            data->image->width = rect->w;
+            data->image->height = rect->h;
+            data->image->data = (char *)pixels;
+            data->image->bytes_per_line = pitch;
+            XPutImage(renderdata->display, data->pixmap, renderdata->gc, data->image, 0, 0, rect->x, rect->y, rect->w, rect->h);
+        }
+        return 0;
+    }
+}
+
+static int
+X11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * rect, int markDirty, void **pixels,
+                int *pitch)
+{
+    X11_TextureData *data = (X11_TextureData *) texture->driverdata;
+
+    if (data->yuv) {
+        return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
+                                     pitch);
+    } else if (data->pixels) {
+        *pixels =
+            (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
+                      rect->x * SDL_BYTESPERPIXEL(texture->format));
+        *pitch = data->pitch;
+        return 0;
+    } else {
+        SDL_SetError("No pixels available");
+        return -1;
+    }
+}
+
+static void
+X11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    X11_TextureData *data = (X11_TextureData *) texture->driverdata;
+
+    if (data->yuv) {
+        SDL_SW_UnlockYUVTexture(data->yuv);
+        UpdateYUVTextureData(texture);
+    }
+}
+
+static int
+X11_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a,
+               const SDL_Rect * rect)
+{
+    X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
+    unsigned long foreground;
+
+    if (data->makedirty) {
+        SDL_AddDirtyRect(&data->dirty, rect);
+    }
+
+    foreground = SDL_MapRGBA(data->format, r, g, b, a);
+    XSetForeground(data->display, data->gc, foreground);
+    XDrawRectangle(data->display, data->drawable, data->gc, rect->x, rect->y, rect->w, rect->h);
+    return 0;
+}
+
+static int
+X11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * srcrect, const SDL_Rect * dstrect)
+{
+    X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
+    X11_TextureData *texturedata = (X11_TextureData *) texture->driverdata;
+
+    if (data->makedirty) {
+        SDL_AddDirtyRect(&data->dirty, dstrect);
+    }
+
+    if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
+#ifndef NO_SHARED_MEMORY
+        if (texturedata->shminfo.shmaddr) {
+            XShmPutImage(data->display, data->drawable, data->gc, texturedata->image, srcrect->x, srcrect->y, dstrect->x, dstrect->y, dstrect->w, dstrect->h, False);
+        }
+        else
+#endif
+        if (texturedata->pixels) {
+            XPutImage(data->display, data->drawable, data->gc, texturedata->image, srcrect->x, srcrect->y, dstrect->x, dstrect->y, dstrect->w, dstrect->h);
+        } else {
+            XCopyArea(data->display, texturedata->pixmap, data->drawable,
+                      data->gc, srcrect->x, srcrect->y, dstrect->w, dstrect->h,
+                      dstrect->x, dstrect->y);
+        }
+    } else {
+        SDL_SetError("Scaling not supported in the X11 renderer");
+        return -1;
+    }
+    return 0;
+}
+
+static void
+X11_RenderPresent(SDL_Renderer * renderer)
+{
+    X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
+    SDL_DirtyRect *dirty;
+
+    /* Send the data to the display */
+    if (!(renderer->info.flags & SDL_RENDERER_SINGLEBUFFER)) {
+        for (dirty = data->dirty.list; dirty; dirty = dirty->next) {
+            const SDL_Rect *rect = &dirty->rect;
+            XCopyArea(data->display, data->drawable, data->window,
+                      data->gc, rect->x, rect->y, rect->w, rect->h,
+                      rect->x, rect->y);
+        }
+        SDL_ClearDirtyRects(&data->dirty);
+    }
+    XSync(data->display, False);
+
+    /* Update the flipping chain, if any */
+    if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
+        data->current_pixmap = (data->current_pixmap + 1) % 2;
+        data->drawable = data->pixmaps[data->current_pixmap];
+    } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
+        data->current_pixmap = (data->current_pixmap + 1) % 3;
+        data->drawable = data->pixmaps[data->current_pixmap];
+    }
+}
+
+static void
+X11_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    X11_RenderData *renderdata = (X11_RenderData *) renderer->driverdata;
+    X11_TextureData *data = (X11_TextureData *) texture->driverdata;
+
+    if (!data) {
+        return;
+    }
+    if (data->yuv) {
+        SDL_SW_DestroyYUVTexture(data->yuv);
+    }
+    if (data->pixmap != None) {
+        XFreePixmap(renderdata->display, data->pixmap);
+    }
+    if (data->image) {
+        data->image->data = NULL;
+        XDestroyImage(data->image);
+    }
+#ifndef NO_SHARED_MEMORY
+    if (data->shminfo.shmaddr) {
+        XShmDetach(renderdata->display, &data->shminfo);
+        XSync(renderdata->display, False);
+        shmdt(data->shminfo.shmaddr);
+        data->pixels = NULL;
+    }
+#endif
+    if (data->pixels) {
+        SDL_free(data->pixels);
+    }
+    SDL_free(data);
+    texture->driverdata = NULL;
+}
+
+static void
+X11_DestroyRenderer(SDL_Renderer * renderer)
+{
+    X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
+    int i;
+
+    if (data) {
+        for (i = 0; i < SDL_arraysize(data->pixmaps); ++i) {
+            if (data->pixmaps[i] != None) {
+                XFreePixmap(data->display, data->pixmaps[i]);
+            }
+        }
+        if (data->format) {
+            SDL_FreeFormat(data->format);
+        }
+        if (data->gc) {
+            XFreeGC(data->display, data->gc);
+        }
+        SDL_FreeDirtyRects(&data->dirty);
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+#endif /* SDL_VIDEO_RENDER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */