Mercurial > sdl-ios-xcode
diff src/video/ataricommon/SDL_atarigl_c.h @ 993:2662da16d668
Forgot to flush OpenGL buffer using glFinish
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Sat, 27 Nov 2004 21:28:49 +0000 |
parents | 0324ce32b2d9 |
children | 22fc5f45bbb7 |
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--- a/src/video/ataricommon/SDL_atarigl_c.h Fri Nov 26 22:11:30 2004 +0000 +++ b/src/video/ataricommon/SDL_atarigl_c.h Sat Nov 27 21:28:49 2004 +0000 @@ -50,13 +50,16 @@ OSMesaContext ctx; + /* OpenGL functions */ + void (*glGetIntegerv)( GLenum pname, GLint *value ); + void (*glFinish)(void); + /* osmesa.ldg */ OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist); void (*OSMesaDestroyContext)( OSMesaContext ctx ); GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height ); void (*OSMesaPixelStore)( GLint pname, GLint value ); void * (*OSMesaGetProcAddress)( const char *funcName ); - void (*glGetIntegerv)( GLenum pname, GLint *value ); /* mesa_gl.ldg, tiny_gl.ldg */ void *(*OSMesaCreateLDG)( long format, long type, long width, long height );