Mercurial > sdl-ios-xcode
diff src/video/fbcon-1.3/SDL_fbrender.c @ 3159:2632b7453516 gsoc2009_ps3
Added framebuffer mapping.
author | Martin Lowinski <martin@goldtopf.org> |
---|---|
date | Thu, 12 Nov 2009 21:44:14 +0000 |
parents | 30f3b987fec3 |
children |
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--- a/src/video/fbcon-1.3/SDL_fbrender.c Sat Nov 07 11:35:19 2009 +0000 +++ b/src/video/fbcon-1.3/SDL_fbrender.c Thu Nov 12 21:44:14 2009 +0000 @@ -232,14 +232,6 @@ SDL_FB_RenderData *data = (SDL_FB_RenderData *) renderer->driverdata; - /* Send the data to the display */ - if (SDL_getenv("SDL_VIDEO_FB_SAVE_FRAMES")) { - char file[128]; - SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp", - renderer->window, ++frame_number); - SDL_SaveBMP(data->screens[data->current_screen], file); - } - /* Update the flipping chain, if any */ if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { data->current_screen = (data->current_screen + 1) % 2;