Mercurial > sdl-ios-xcode
diff README.MacOSX @ 53:25dfe480c75e
Added MacOS X Project Builder projects
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 18:20:23 +0000 |
parents | 45b1c4303f87 |
children | 37e3ca9254c7 |
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--- a/README.MacOSX Sun Jun 10 05:02:38 2001 +0000 +++ b/README.MacOSX Sun Jun 10 18:20:23 2001 +0000 @@ -40,6 +40,17 @@ These instructions are for using Apple's Project Builder IDE to build SDL applications. +- First steps + +The first thing to do is to unpack the PBProjects.tar.gz archive in the +top level SDL directory (where the PBProjects.tar.gz archive resides). +Because Stuffit Expander will unpack the archive into a subdirectory, +you should unpack the archive manually from the command line: + cd [path_to_SDL_source] + tar zxf PBProjects.tar.gz +This will create a new folder called PBProjects, which you can browse +normally from the Finder. + - Building the Framework The SDL Library is packaged as a framework bundle, an organized