Mercurial > sdl-ios-xcode
diff src/video/directfb/SDL_DirectFB_mouse.c @ 4568:25b9cd8bdc30
Couriersud to Sam
I have done some quick changes and at least the code compiles again. It
also works with a number of the test executables with the DFB X11
backend. I hope to find time to get SDLMAME to work with latest SDL1.3
(i.e. rip out multi-keyboard, multi-mice & cursor support) next week to
test it further.
Regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Jul 2010 21:33:00 -0700 |
parents | f7b03b6838cb |
children | b196d2758026 |
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--- a/src/video/directfb/SDL_DirectFB_mouse.c Thu Jul 22 22:09:04 2010 -0700 +++ b/src/video/directfb/SDL_DirectFB_mouse.c Fri Jul 23 21:33:00 2010 -0700 @@ -26,6 +26,7 @@ #include "../SDL_sysvideo.h" #include "../../events/SDL_mouse_c.h" +#if USE_MULTI_API static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y); static int DirectFB_ShowCursor(SDL_Cursor * cursor); @@ -239,4 +240,23 @@ /* nothing yet */ } +#else /* USE_MULTI_API */ + +void +DirectFB_InitMouse(_THIS) +{ + SDL_DFB_DEVICEDATA(_this); + + devdata->num_mice = 1; +} + +void +DirectFB_QuitMouse(_THIS) +{ + SDL_DFB_DEVICEDATA(_this); +} + + +#endif + /* vi: set ts=4 sw=4 expandtab: */