Mercurial > sdl-ios-xcode
diff VisualC/SDLmain/SDLmain.vcproj @ 4587:25391ccf16a0
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Tue, 22 Jun 2010 20:01:38 +0530 |
parents | 5f812979e179 |
children | be2250bb482b |