Mercurial > sdl-ios-xcode
diff README.DirectFB @ 4587:25391ccf16a0
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Tue, 22 Jun 2010 20:01:38 +0530 (2010-06-22) |
parents | d72a0dd80e8b |
children | b196d2758026 |