diff src/video/wincommon/SDL_sysevents.c @ 1523:21b1fbb53f4a

(patch tweaked a bit) Date: Tue, 14 Mar 2006 03:30:11 +0000 From: Peter Mulholland Subject: [SDL] Windows MessageBox() strangeness fixes Hello all, I *think* this should fix the issues that people were seeing with MessageBox() not working and therefore assert() on mingw/msvc. Forgive me if i've screwed up making the diff file - I'm a total newb when it comes to things like CVS and diff. It modifies a few files as I saw that FlushMessageQueue() was in both the windx5 and windib driver, so I moved this into wincommon. It was also in the gapi driver, so I changed that too. The function is now WIN_FlushMessageQueue() in src/video/wincommon/SDL_syswm.c
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 04:00:03 +0000
parents 4d005dfbb7f5
children e49147870aac c121d94672cb 203695f768e0
line wrap: on
line diff
--- a/src/video/wincommon/SDL_sysevents.c	Tue Mar 14 03:04:50 2006 +0000
+++ b/src/video/wincommon/SDL_sysevents.c	Tue Mar 14 04:00:03 2006 +0000
@@ -169,6 +169,21 @@
 
 #endif
 
+/* JC 14 Mar 2006
+   This is used all over the place, in the windib driver and in the dx5 driver
+   So we may as well stick it here instead of having multiple copies scattered
+   about
+*/
+void WIN_FlushMessageQueue()
+{
+	MSG  msg;
+	while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) {
+		if ( msg.message == WM_QUIT ) break;
+		TranslateMessage( &msg );
+		DispatchMessage( &msg );
+	}
+}
+
 static void SDL_RestoreGameMode(void)
 {
 #ifdef _WIN32_WCE