Mercurial > sdl-ios-xcode
diff test/nds-test-progs/sprite/source/common.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | |
children | 9dde605c7540 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/test/nds-test-progs/sprite/source/common.c Wed Aug 27 15:10:03 2008 +0000 @@ -0,0 +1,965 @@ + +/* A simple test program framework */ + +#include <stdio.h> + +#include "common.h" + +#define VIDEO_USAGE \ +"[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--display %d] [--fullscreen | --windows N] [--title title] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab]" + +#define AUDIO_USAGE \ +"[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]" + +CommonState * +CommonCreateState(char **argv, Uint32 flags) +{ + CommonState *state = SDL_calloc(1, sizeof(*state)); + if (!state) { + SDL_OutOfMemory(); + return NULL; + } + + /* Initialize some defaults */ + state->argv = argv; + state->flags = flags; + state->window_title = argv[0]; + state->window_flags = SDL_WINDOW_SHOWN; + state->window_x = SDL_WINDOWPOS_UNDEFINED; + state->window_y = SDL_WINDOWPOS_UNDEFINED; + state->window_w = 256; + state->window_h = 192; + state->num_windows = 1; + state->audiospec.freq = 22050; + state->audiospec.format = AUDIO_S16; + state->audiospec.channels = 2; + state->audiospec.samples = 2048; + return state; +} + +int +CommonArg(CommonState * state, int index) +{ + char **argv = state->argv; + + if (SDL_strcasecmp(argv[index], "--video") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->videodriver = argv[index]; + return 2; + } + if (SDL_strcasecmp(argv[index], "--renderer") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->renderdriver = argv[index]; + return 2; + } + if (SDL_strcasecmp(argv[index], "--info") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + if (SDL_strcasecmp(argv[index], "all") == 0) { + state->verbose |= + (VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER | + VERBOSE_EVENT); + return 2; + } + if (SDL_strcasecmp(argv[index], "video") == 0) { + state->verbose |= VERBOSE_VIDEO; + return 2; + } + if (SDL_strcasecmp(argv[index], "modes") == 0) { + state->verbose |= VERBOSE_MODES; + return 2; + } + if (SDL_strcasecmp(argv[index], "render") == 0) { + state->verbose |= VERBOSE_RENDER; + return 2; + } + if (SDL_strcasecmp(argv[index], "event") == 0) { + state->verbose |= VERBOSE_EVENT; + return 2; + } + return -1; + } + if (SDL_strcasecmp(argv[index], "--display") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->display = SDL_atoi(argv[index]); + return 2; + } + if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) { + state->window_flags |= SDL_WINDOW_FULLSCREEN; + state->num_windows = 1; + return 1; + } + if (SDL_strcasecmp(argv[index], "--windows") == 0) { + ++index; + if (!argv[index] || !SDL_isdigit(*argv[index])) { + return -1; + } + if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) { + state->num_windows = SDL_atoi(argv[index]); + } + return 2; + } + if (SDL_strcasecmp(argv[index], "--title") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->window_title = argv[index]; + return 2; + } + if (SDL_strcasecmp(argv[index], "--center") == 0) { + state->window_x = SDL_WINDOWPOS_CENTERED; + state->window_y = SDL_WINDOWPOS_CENTERED; + return 1; + } + if (SDL_strcasecmp(argv[index], "--position") == 0) { + char *x, *y; + ++index; + if (!argv[index]) { + return -1; + } + x = argv[index]; + y = argv[index]; + while (*y && *y != ',') { + ++y; + } + if (!*y) { + return -1; + } + *y++ = '\0'; + state->window_x = SDL_atoi(x); + state->window_y = SDL_atoi(y); + return 2; + } + if (SDL_strcasecmp(argv[index], "--geometry") == 0) { + char *w, *h; + ++index; + if (!argv[index]) { + return -1; + } + w = argv[index]; + h = argv[index]; + while (*h && *h != 'x') { + ++h; + } + if (!*h) { + return -1; + } + *h++ = '\0'; + state->window_w = SDL_atoi(w); + state->window_h = SDL_atoi(h); + return 2; + } + if (SDL_strcasecmp(argv[index], "--depth") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->depth = SDL_atoi(argv[index]); + return 2; + } + if (SDL_strcasecmp(argv[index], "--refresh") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->refresh_rate = SDL_atoi(argv[index]); + return 2; + } + if (SDL_strcasecmp(argv[index], "--vsync") == 0) { + state->render_flags |= SDL_RENDERER_PRESENTVSYNC; + return 1; + } + if (SDL_strcasecmp(argv[index], "--noframe") == 0) { + state->window_flags |= SDL_WINDOW_BORDERLESS; + return 1; + } + if (SDL_strcasecmp(argv[index], "--resize") == 0) { + state->window_flags |= SDL_WINDOW_RESIZABLE; + return 1; + } + if (SDL_strcasecmp(argv[index], "--minimize") == 0) { + state->window_flags |= SDL_WINDOW_MINIMIZED; + return 1; + } + if (SDL_strcasecmp(argv[index], "--maximize") == 0) { + state->window_flags |= SDL_WINDOW_MAXIMIZED; + return 1; + } + if (SDL_strcasecmp(argv[index], "--grab") == 0) { + state->window_flags |= SDL_WINDOW_INPUT_GRABBED; + return 1; + } + if (SDL_strcasecmp(argv[index], "--rate") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->audiospec.freq = SDL_atoi(argv[index]); + return 2; + } + if (SDL_strcasecmp(argv[index], "--format") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + if (SDL_strcasecmp(argv[index], "U8") == 0) { + state->audiospec.format = AUDIO_U8; + return 2; + } + if (SDL_strcasecmp(argv[index], "S8") == 0) { + state->audiospec.format = AUDIO_S8; + return 2; + } + if (SDL_strcasecmp(argv[index], "U16") == 0) { + state->audiospec.format = AUDIO_U16; + return 2; + } + if (SDL_strcasecmp(argv[index], "U16LE") == 0) { + state->audiospec.format = AUDIO_U16LSB; + return 2; + } + if (SDL_strcasecmp(argv[index], "U16BE") == 0) { + state->audiospec.format = AUDIO_U16MSB; + return 2; + } + if (SDL_strcasecmp(argv[index], "S16") == 0) { + state->audiospec.format = AUDIO_S16; + return 2; + } + if (SDL_strcasecmp(argv[index], "S16LE") == 0) { + state->audiospec.format = AUDIO_S16LSB; + return 2; + } + if (SDL_strcasecmp(argv[index], "S16BE") == 0) { + state->audiospec.format = AUDIO_S16MSB; + return 2; + } + return -1; + } + if (SDL_strcasecmp(argv[index], "--channels") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->audiospec.channels = (Uint8) SDL_atoi(argv[index]); + return 2; + } + if (SDL_strcasecmp(argv[index], "--samples") == 0) { + ++index; + if (!argv[index]) { + return -1; + } + state->audiospec.samples = (Uint16) SDL_atoi(argv[index]); + return 2; + } + if ((SDL_strcasecmp(argv[index], "-h") == 0) + || (SDL_strcasecmp(argv[index], "--help") == 0)) { + /* Print the usage message */ + return -1; + } + return 0; +} + +const char * +CommonUsage(CommonState * state) +{ + switch (state->flags & (SDL_INIT_VIDEO | SDL_INIT_AUDIO)) { + case SDL_INIT_VIDEO: + return VIDEO_USAGE; + case SDL_INIT_AUDIO: + return AUDIO_USAGE; + case (SDL_INIT_VIDEO | SDL_INIT_AUDIO): + return VIDEO_USAGE " " AUDIO_USAGE; + default: + return ""; + } +} + +static void +PrintRendererFlag(Uint32 flag) +{ + switch (flag) { + case SDL_RENDERER_SINGLEBUFFER: + fprintf(stderr, "SingleBuffer"); + break; + case SDL_RENDERER_PRESENTCOPY: + fprintf(stderr, "PresentCopy"); + break; + case SDL_RENDERER_PRESENTFLIP2: + fprintf(stderr, "PresentFlip2"); + break; + case SDL_RENDERER_PRESENTFLIP3: + fprintf(stderr, "PresentFlip3"); + break; + case SDL_RENDERER_PRESENTDISCARD: + fprintf(stderr, "PresentDiscard"); + break; + case SDL_RENDERER_PRESENTVSYNC: + fprintf(stderr, "PresentVSync"); + break; + case SDL_RENDERER_ACCELERATED: + fprintf(stderr, "Accelerated"); + break; + default: + fprintf(stderr, "0x%8.8x", flag); + break; + } +} + +static void +PrintBlendMode(Uint32 flag) +{ + switch (flag) { + case SDL_TEXTUREBLENDMODE_NONE: + fprintf(stderr, "None"); + break; + case SDL_TEXTUREBLENDMODE_MASK: + fprintf(stderr, "Mask"); + break; + case SDL_TEXTUREBLENDMODE_BLEND: + fprintf(stderr, "Blend"); + break; + case SDL_TEXTUREBLENDMODE_ADD: + fprintf(stderr, "Add"); + break; + case SDL_TEXTUREBLENDMODE_MOD: + fprintf(stderr, "Mod"); + break; + default: + fprintf(stderr, "0x%8.8x", flag); + break; + } +} + +static void +PrintScaleMode(Uint32 flag) +{ + switch (flag) { + case SDL_TEXTURESCALEMODE_NONE: + fprintf(stderr, "None"); + break; + case SDL_TEXTURESCALEMODE_FAST: + fprintf(stderr, "Fast"); + break; + case SDL_TEXTURESCALEMODE_SLOW: + fprintf(stderr, "Slow"); + break; + case SDL_TEXTURESCALEMODE_BEST: + fprintf(stderr, "Best"); + break; + default: + fprintf(stderr, "0x%8.8x", flag); + break; + } +} + +static void +PrintPixelFormat(Uint32 format) +{ + switch (format) { + case SDL_PIXELFORMAT_UNKNOWN: + fprintf(stderr, "Unknwon"); + break; + case SDL_PIXELFORMAT_INDEX1LSB: + fprintf(stderr, "Index1LSB"); + break; + case SDL_PIXELFORMAT_INDEX1MSB: + fprintf(stderr, "Index1MSB"); + break; + case SDL_PIXELFORMAT_INDEX4LSB: + fprintf(stderr, "Index4LSB"); + break; + case SDL_PIXELFORMAT_INDEX4MSB: + fprintf(stderr, "Index4MSB"); + break; + case SDL_PIXELFORMAT_INDEX8: + fprintf(stderr, "Index8"); + break; + case SDL_PIXELFORMAT_RGB332: + fprintf(stderr, "RGB332"); + break; + case SDL_PIXELFORMAT_RGB444: + fprintf(stderr, "RGB444"); + break; + case SDL_PIXELFORMAT_RGB555: + fprintf(stderr, "RGB555"); + break; + case SDL_PIXELFORMAT_ARGB4444: + fprintf(stderr, "ARGB4444"); + break; + case SDL_PIXELFORMAT_ARGB1555: + fprintf(stderr, "ARGB1555"); + break; + case SDL_PIXELFORMAT_RGB565: + fprintf(stderr, "RGB565"); + break; + case SDL_PIXELFORMAT_RGB24: + fprintf(stderr, "RGB24"); + break; + case SDL_PIXELFORMAT_BGR24: + fprintf(stderr, "BGR24"); + break; + case SDL_PIXELFORMAT_RGB888: + fprintf(stderr, "RGB888"); + break; + case SDL_PIXELFORMAT_BGR888: + fprintf(stderr, "BGR888"); + break; + case SDL_PIXELFORMAT_ARGB8888: + fprintf(stderr, "ARGB8888"); + break; + case SDL_PIXELFORMAT_RGBA8888: + fprintf(stderr, "RGBA8888"); + break; + case SDL_PIXELFORMAT_ABGR8888: + fprintf(stderr, "ABGR8888"); + break; + case SDL_PIXELFORMAT_BGRA8888: + fprintf(stderr, "BGRA8888"); + break; + case SDL_PIXELFORMAT_ARGB2101010: + fprintf(stderr, "ARGB2101010"); + break; + case SDL_PIXELFORMAT_YV12: + fprintf(stderr, "YV12"); + break; + case SDL_PIXELFORMAT_IYUV: + fprintf(stderr, "IYUV"); + break; + case SDL_PIXELFORMAT_YUY2: + fprintf(stderr, "YUY2"); + break; + case SDL_PIXELFORMAT_UYVY: + fprintf(stderr, "UYVY"); + break; + case SDL_PIXELFORMAT_YVYU: + fprintf(stderr, "YVYU"); + break; + case SDL_PIXELFORMAT_ABGR1555: + fprintf(stderr, "ABGR1555"); + break; + case SDL_PIXELFORMAT_BGR555: + fprintf(stderr, "BGR555"); + break; + default: + fprintf(stderr, "0x%8.8x", format); + break; + } +} + +static void +PrintRenderer(SDL_RendererInfo * info) +{ + int i, count; + + fprintf(stderr, " Renderer %s:\n", info->name); + + fprintf(stderr, " Flags: 0x%8.8X", info->flags); + fprintf(stderr, " ("); + count = 0; + for (i = 0; i < sizeof(info->flags) * 8; ++i) { + Uint32 flag = (1 << i); + if (info->flags & flag) { + if (count > 0) { + fprintf(stderr, " | "); + } + PrintRendererFlag(flag); + ++count; + } + } + fprintf(stderr, ")\n"); + + fprintf(stderr, " Blend: 0x%8.8X", info->blend_modes); + fprintf(stderr, " ("); + count = 0; + for (i = 0; i < sizeof(info->blend_modes) * 8; ++i) { + Uint32 flag = (1 << i); + if (info->blend_modes & flag) { + if (count > 0) { + fprintf(stderr, " | "); + } + PrintBlendMode(flag); + ++count; + } + } + fprintf(stderr, ")\n"); + + fprintf(stderr, " Scale: 0x%8.8X", info->scale_modes); + fprintf(stderr, " ("); + count = 0; + for (i = 0; i < sizeof(info->scale_modes) * 8; ++i) { + Uint32 flag = (1 << i); + if (info->scale_modes & flag) { + if (count > 0) { + fprintf(stderr, " | "); + } + PrintScaleMode(flag); + ++count; + } + } + fprintf(stderr, ")\n"); + + fprintf(stderr, " Texture formats (%d): ", info->num_texture_formats); + for (i = 0; i < (int) info->num_texture_formats; ++i) { + if (i > 0) { + fprintf(stderr, ", "); + } + PrintPixelFormat(info->texture_formats[i]); + } + fprintf(stderr, "\n"); + + if (info->max_texture_width || info->max_texture_height) { + fprintf(stderr, " Max Texture Size: %dx%d\n", + info->max_texture_width, info->max_texture_height); + } +} + +SDL_bool +CommonInit(CommonState * state) +{ + int i, j, m, n; + SDL_DisplayMode fullscreen_mode; + + if (state->flags & SDL_INIT_VIDEO) { + if (state->verbose & VERBOSE_VIDEO) { + n = SDL_GetNumVideoDrivers(); + if (n == 0) { + fprintf(stderr, "No built-in video drivers\n"); + } else { + fprintf(stderr, "Built-in video drivers:"); + for (i = 0; i < n; ++i) { + if (i > 0) { + fprintf(stderr, ","); + } + fprintf(stderr, " %s", SDL_GetVideoDriver(i)); + } + fprintf(stderr, "\n"); + } + } + if (SDL_VideoInit(state->videodriver, 0) < 0) { + fprintf(stderr, "Couldn't initialize video driver: %s\n", + SDL_GetError()); + return SDL_FALSE; + } + if (state->verbose & VERBOSE_VIDEO) { + fprintf(stderr, "Video driver: %s\n", + SDL_GetCurrentVideoDriver()); + } + + if (state->verbose & VERBOSE_MODES) { + SDL_DisplayMode mode; + int bpp; + Uint32 Rmask, Gmask, Bmask, Amask; + + n = SDL_GetNumVideoDisplays(); + fprintf(stderr, "Number of displays: %d\n", n); + for (i = 0; i < n; ++i) { + fprintf(stderr, "Display %d:\n", i); + SDL_SelectVideoDisplay(i); + + SDL_GetDesktopDisplayMode(&mode); + SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, + &Bmask, &Amask); + fprintf(stderr, + " Current mode: %dx%d@%dHz, %d bits-per-pixel\n", + mode.w, mode.h, mode.refresh_rate, bpp); + if (Rmask || Gmask || Bmask) { + fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask); + fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask); + fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask); + if (Amask) + fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask); + } + + /* Print available fullscreen video modes */ + m = SDL_GetNumDisplayModes(); + if (m == 0) { + fprintf(stderr, "No available fullscreen video modes\n"); + } else { + fprintf(stderr, " Fullscreen video modes:\n"); + for (j = 0; j < m; ++j) { + SDL_GetDisplayMode(j, &mode); + SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, + &Gmask, &Bmask, &Amask); + fprintf(stderr, + " Mode %d: %dx%d@%dHz, %d bits-per-pixel\n", + j, mode.w, mode.h, mode.refresh_rate, bpp); + if (Rmask || Gmask || Bmask) { + fprintf(stderr, " Red Mask = 0x%.8x\n", + Rmask); + fprintf(stderr, " Green Mask = 0x%.8x\n", + Gmask); + fprintf(stderr, " Blue Mask = 0x%.8x\n", + Bmask); + if (Amask) + fprintf(stderr, + " Alpha Mask = 0x%.8x\n", + Amask); + } + } + } + } + } + + SDL_SelectVideoDisplay(state->display); + if (state->verbose & VERBOSE_RENDER) { + SDL_RendererInfo info; + + n = SDL_GetNumRenderDrivers(); + if (n == 0) { + fprintf(stderr, "No built-in render drivers\n"); + } else { + fprintf(stderr, "Built-in render drivers:\n"); + for (i = 0; i < n; ++i) { + SDL_GetRenderDriverInfo(i, &info); + PrintRenderer(&info); + } + } + } + + switch (state->depth) { + case 8: + fullscreen_mode.format = SDL_PIXELFORMAT_INDEX8; + break; + case 15: + fullscreen_mode.format = SDL_PIXELFORMAT_BGR555; + break; + case 16: + default: + fullscreen_mode.format = SDL_PIXELFORMAT_ABGR1555; + break; +/* NDS default: + fullscreen_mode.format = SDL_PIXELFORMAT_RGB888; + break;*/ + } + fullscreen_mode.w = state->window_w; + fullscreen_mode.h = state->window_h; + fullscreen_mode.refresh_rate = state->refresh_rate; + SDL_SetFullscreenDisplayMode(&fullscreen_mode); + + state->windows = + (SDL_WindowID *) SDL_malloc(state->num_windows * + sizeof(*state->windows)); + if (!state->windows) { + fprintf(stderr, "Out of memory!\n"); + return SDL_FALSE; + } + for (i = 0; i < state->num_windows; ++i) { + char title[1024]; + + if (state->num_windows > 1) { + SDL_snprintf(title, SDL_arraysize(title), "%s %d", + state->window_title, i + 1); + } else { + SDL_strlcpy(title, state->window_title, SDL_arraysize(title)); + } + state->windows[i] = + SDL_CreateWindow(title, state->window_x, state->window_y, + state->window_w, state->window_h, + state->window_flags); + if (!state->windows[i]) { + fprintf(stderr, "Couldn't create window: %s\n", + SDL_GetError()); + return SDL_FALSE; + } + + if (!state->skip_renderer + && (state->renderdriver + || !(state->window_flags & SDL_WINDOW_OPENGL))) { + m = -1; + if (state->renderdriver) { + SDL_RendererInfo info; + n = SDL_GetNumRenderDrivers(); + for (j = 0; j < n; ++j) { + SDL_GetRenderDriverInfo(j, &info); + if (SDL_strcasecmp(info.name, state->renderdriver) == + 0) { + m = j; + break; + } + } + if (m == n) { + fprintf(stderr, + "Couldn't find render driver named %s", + state->renderdriver); + return SDL_FALSE; + } + } + if (SDL_CreateRenderer + (state->windows[i], m, state->render_flags) < 0) { + fprintf(stderr, "Couldn't create renderer: %s\n", + SDL_GetError()); + return SDL_FALSE; + } + if (state->verbose & VERBOSE_RENDER) { + SDL_RendererInfo info; + + fprintf(stderr, "Current renderer:\n"); + SDL_GetRendererInfo(&info); + PrintRenderer(&info); + } + } + } + SDL_SelectRenderer(state->windows[0]); + } + + if (state->flags & SDL_INIT_AUDIO) { + if (state->verbose & VERBOSE_AUDIO) { + n = SDL_GetNumAudioDrivers(); + if (n == 0) { + fprintf(stderr, "No built-in audio drivers\n"); + } else { + fprintf(stderr, "Built-in audio drivers:"); + for (i = 0; i < n; ++i) { + if (i > 0) { + fprintf(stderr, ","); + } + fprintf(stderr, " %s", SDL_GetAudioDriver(i)); + } + fprintf(stderr, "\n"); + } + } + if (SDL_AudioInit(state->audiodriver) < 0) { + fprintf(stderr, "Couldn't initialize audio driver: %s\n", + SDL_GetError()); + return SDL_FALSE; + } + if (state->verbose & VERBOSE_VIDEO) { + fprintf(stderr, "Audio driver: %s\n", + SDL_GetCurrentAudioDriver()); + } + + if (SDL_OpenAudio(&state->audiospec, NULL) < 0) { + fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError()); + return SDL_FALSE; + } + } + + return SDL_TRUE; +} + +static void +PrintEvent(SDL_Event * event) +{ + fprintf(stderr, "SDL EVENT: "); + switch (event->type) { + case SDL_WINDOWEVENT: + switch (event->window.event) { + case SDL_WINDOWEVENT_SHOWN: + fprintf(stderr, "Window %d shown", event->window.windowID); + break; + case SDL_WINDOWEVENT_HIDDEN: + fprintf(stderr, "Window %d hidden", event->window.windowID); + break; + case SDL_WINDOWEVENT_EXPOSED: + fprintf(stderr, "Window %d exposed", event->window.windowID); + break; + case SDL_WINDOWEVENT_MOVED: + fprintf(stderr, "Window %d moved to %d,%d", + event->window.windowID, event->window.data1, + event->window.data2); + break; + case SDL_WINDOWEVENT_RESIZED: + fprintf(stderr, "Window %d resized to %dx%d", + event->window.windowID, event->window.data1, + event->window.data2); + break; + case SDL_WINDOWEVENT_MINIMIZED: + fprintf(stderr, "Window %d minimized", event->window.windowID); + break; + case SDL_WINDOWEVENT_MAXIMIZED: + fprintf(stderr, "Window %d maximized", event->window.windowID); + break; + case SDL_WINDOWEVENT_RESTORED: + fprintf(stderr, "Window %d restored", event->window.windowID); + break; + case SDL_WINDOWEVENT_ENTER: + fprintf(stderr, "Mouse entered window %d", + event->window.windowID); + break; + case SDL_WINDOWEVENT_LEAVE: + fprintf(stderr, "Mouse left window %d", event->window.windowID); + break; + case SDL_WINDOWEVENT_FOCUS_GAINED: + fprintf(stderr, "Window %d gained keyboard focus", + event->window.windowID); + break; + case SDL_WINDOWEVENT_FOCUS_LOST: + fprintf(stderr, "Window %d lost keyboard focus", + event->window.windowID); + break; + case SDL_WINDOWEVENT_CLOSE: + fprintf(stderr, "Window %d closed", event->window.windowID); + break; + default: + fprintf(stderr, "Window %d got unknown event %d", + event->window.windowID, event->window.event); + break; + } + break; + case SDL_KEYDOWN: + fprintf(stderr, + "Keyboard %d: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", + event->key.which, event->key.windowID, + event->key.keysym.scancode, + SDL_GetScancodeName(event->key.keysym.scancode), + event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); + break; + case SDL_KEYUP: + fprintf(stderr, + "Keyboard %d: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", + event->key.which, event->key.windowID, + event->key.keysym.scancode, + SDL_GetScancodeName(event->key.keysym.scancode), + event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); + break; + case SDL_TEXTINPUT: + fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d", + event->text.which, event->text.text, event->text.windowID); + break; + case SDL_MOUSEMOTION: + fprintf(stderr, "Mouse %d: moved to %d,%d (%d,%d) in window %d", + event->motion.which, event->motion.x, event->motion.y, + event->motion.xrel, event->motion.yrel, + event->motion.windowID); + break; + case SDL_MOUSEBUTTONDOWN: + fprintf(stderr, "Mouse %d: button %d pressed at %d,%d in window %d", + event->button.which, event->button.button, event->button.x, + event->button.y, event->button.windowID); + break; + case SDL_MOUSEBUTTONUP: + fprintf(stderr, "Mouse %d: button %d released at %d,%d in window %d", + event->button.which, event->button.button, event->button.x, + event->button.y, event->button.windowID); + break; + case SDL_MOUSEWHEEL: + fprintf(stderr, + "Mouse %d: wheel scrolled %d in x and %d in y in window %d", + event->wheel.which, event->wheel.x, event->wheel.y, + event->wheel.windowID); + break; + case SDL_JOYBALLMOTION: + fprintf(stderr, "Joystick %d: ball %d moved by %d,%d", + event->jball.which, event->jball.ball, event->jball.xrel, + event->jball.yrel); + break; + case SDL_JOYHATMOTION: + fprintf(stderr, "Joystick %d: hat %d moved to ", event->jhat.which, + event->jhat.hat); + switch (event->jhat.value) { + case SDL_HAT_CENTERED: + fprintf(stderr, "CENTER"); + break; + case SDL_HAT_UP: + fprintf(stderr, "UP"); + break; + case SDL_HAT_RIGHTUP: + fprintf(stderr, "RIGHTUP"); + break; + case SDL_HAT_RIGHT: + fprintf(stderr, "RIGHT"); + break; + case SDL_HAT_RIGHTDOWN: + fprintf(stderr, "RIGHTDOWN"); + break; + case SDL_HAT_DOWN: + fprintf(stderr, "DOWN"); + break; + case SDL_HAT_LEFTDOWN: + fprintf(stderr, "LEFTDOWN"); + break; + case SDL_HAT_LEFT: + fprintf(stderr, "LEFT"); + break; + case SDL_HAT_LEFTUP: + fprintf(stderr, "LEFTUP"); + break; + default: + fprintf(stderr, "UNKNOWN"); + break; + } + break; + case SDL_JOYBUTTONDOWN: + fprintf(stderr, "Joystick %d: button %d pressed", + event->jbutton.which, event->jbutton.button); + break; + case SDL_JOYBUTTONUP: + fprintf(stderr, "Joystick %d: button %d released", + event->jbutton.which, event->jbutton.button); + break; + case SDL_QUIT: + fprintf(stderr, "Quit requested"); + break; + case SDL_USEREVENT: + fprintf(stderr, "User event %d", event->user.code); + break; + default: + fprintf(stderr, "Unknown event %d", event->type); + break; + } + fprintf(stderr, "\n"); +} + +void +CommonEvent(CommonState * state, SDL_Event * event, int *done) +{ + if (state->verbose & VERBOSE_EVENT) { + PrintEvent(event); + } + + switch (event->type) { + case SDL_WINDOWEVENT: + switch (event->window.event) { + case SDL_WINDOWEVENT_CLOSE: + *done = 1; + break; + } + break; + case SDL_KEYDOWN: + switch (event->key.keysym.sym) { + /* Add hotkeys here */ + case SDLK_g: + if (event->key.keysym.mod & KMOD_CTRL) { + /* Ctrl-G toggle grab */ + } + break; + case SDLK_ESCAPE: + *done = 1; + break; + default: + break; + } + break; + case SDL_QUIT: + *done = 1; + break; + } +} + +void +CommonQuit(CommonState * state) +{ + if (state->flags & SDL_INIT_VIDEO) { + SDL_VideoQuit(); + } + if (state->flags & SDL_INIT_AUDIO) { + SDL_AudioQuit(); + } + if (state->windows) { + SDL_free(state->windows); + } + SDL_free(state); +}