Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_gdirender.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | 926294b2bb4e |
children | 5651642f4a78 |
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--- a/src/video/win32/SDL_gdirender.c Wed Aug 27 13:37:19 2008 +0000 +++ b/src/video/win32/SDL_gdirender.c Wed Aug 27 15:10:03 2008 +0000 @@ -620,9 +620,8 @@ SelectPalette(data->memory_hdc, texturedata->hpal, TRUE); RealizePalette(data->memory_hdc); } - if (texture-> - blendMode & (SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND)) - { + if (texture->blendMode & + (SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND)) { BLENDFUNCTION blendFunc = { AC_SRC_OVER, 0,