Mercurial > sdl-ios-xcode
diff src/thread/irix/SDL_syssem.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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--- a/src/thread/irix/SDL_syssem.c Wed Aug 27 13:37:19 2008 +0000 +++ b/src/thread/irix/SDL_syssem.c Wed Aug 27 15:10:03 2008 +0000 @@ -55,9 +55,11 @@ static struct sembuf op_trywait[2] = { {0, -1, (IPC_NOWAIT | SEM_UNDO)} /* Decrement semaphore, no block */ }; + static struct sembuf op_wait[2] = { {0, -1, SEM_UNDO} /* Decrement semaphore */ }; + static struct sembuf op_post[1] = { {0, 1, (IPC_NOWAIT | SEM_UNDO)} /* Increment semaphore */ }; @@ -170,8 +172,7 @@ break; } SDL_Delay(1); - } - while (SDL_GetTicks() < timeout); + } while (SDL_GetTicks() < timeout); return retval; }