Mercurial > sdl-ios-xcode
diff docs.html @ 325:1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
in Windows OpenGL mode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 31 Mar 2002 02:42:43 +0000 |
parents | fab1ddc4d7bf |
children | 7a69392b8599 |