Mercurial > sdl-ios-xcode
diff VisualC/tests/checkkeys/checkkeys.vcxproj @ 4823:6547943feda9
Added VS2010 build files.
author | egottlieb |
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date | Mon, 02 Aug 2010 21:43:08 -0400 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/VisualC/tests/checkkeys/checkkeys.vcxproj Mon Aug 02 21:43:08 2010 -0400 @@ -0,0 +1,130 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{26828762-C95D-4637-9CB1-7F0979523813}</ProjectGuid> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + 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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> + <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PrecompiledHeader> + </PrecompiledHeader> + <PrecompiledHeaderOutputFile>.\Release/checkkeys.pch</PrecompiledHeaderOutputFile> + <AssemblerListingLocation>.\Release/</AssemblerListingLocation> + <ObjectFileName>.\Release/</ObjectFileName> + <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName> + <WarningLevel>Level3</WarningLevel> + <SuppressStartupBanner>true</SuppressStartupBanner> + <CompileAs>Default</CompileAs> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + 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