Mercurial > sdl-ios-xcode
diff src/video/maccommon/SDL_macgl.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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--- a/src/video/maccommon/SDL_macgl.c Fri Feb 10 07:29:08 2006 +0000 +++ b/src/video/maccommon/SDL_macgl.c Thu Feb 16 10:11:48 2006 +0000 @@ -30,7 +30,7 @@ /* krat: adding OpenGL support */ int Mac_GL_Init(_THIS) { -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL AGLPixelFormat format; int i = 0; GLint attributes [ 24 ]; /* 24 is max possible in this setup */ @@ -121,7 +121,7 @@ void Mac_GL_Quit(_THIS) { -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL if ( glContext != NULL ) { aglSetCurrentContext(NULL); aglSetDrawable(glContext, NULL); @@ -131,7 +131,7 @@ #endif } -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL /* Make the current context active */ int Mac_GL_MakeCurrent(_THIS) @@ -175,5 +175,5 @@ return SDL_LoadFunction( this->hidden->libraryHandle, proc ); } -#endif /* HAVE_OPENGL */ +#endif /* SDL_VIDEO_OPENGL */