Mercurial > sdl-ios-xcode
diff src/video/cybergfx/SDL_amigamouse.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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--- a/src/video/cybergfx/SDL_amigamouse.c Fri Feb 10 07:29:08 2006 +0000 +++ b/src/video/cybergfx/SDL_amigamouse.c Thu Feb 16 10:11:48 2006 +0000 @@ -21,8 +21,8 @@ */ #include "SDL_mouse.h" -#include "SDL_events_c.h" -#include "SDL_cursor_c.h" +#include "../../events/SDL_events_c.h" +#include "../SDL_cursor_c.h" #include "SDL_amigamouse_c.h" @@ -73,40 +73,4 @@ /* Check to see if we need to enter or leave mouse relative mode */ void amiga_CheckMouseMode(_THIS) { - /* If the mouse is hidden and input is grabbed, we use relative mode */ -#if 0 - SDL_Lock_EventThread(); - if ( !(SDL_cursorstate & CURSOR_VISIBLE) && - (this->input_grab != SDL_GRAB_OFF) ) { - mouse_relative = 1; - X11_EnableDGAMouse(this); - if ( ! (using_dga & DGA_MOUSE) ) { - char *use_mouse_accel; - - SDL_GetMouseState(&mouse_last.x, &mouse_last.y); - /* Use as raw mouse mickeys as possible */ - XGetPointerControl(SDL_Display, - &mouse_accel.numerator, - &mouse_accel.denominator, - &mouse_accel.threshold); - use_mouse_accel = SDL_getenv("SDL_VIDEO_X11_MOUSEACCEL"); - if ( use_mouse_accel ) { - SetMouseAccel(this, use_mouse_accel); - } - } - } else { - if ( mouse_relative ) { - if ( using_dga & DGA_MOUSE ) { - X11_DisableDGAMouse(this); - } else { - XChangePointerControl(SDL_Display, True, True, - mouse_accel.numerator, - mouse_accel.denominator, - mouse_accel.threshold); - } - mouse_relative = 0; - } - } - SDL_Unlock_EventThread(); -#endif }