Mercurial > sdl-ios-xcode
diff src/video/ataricommon/SDL_atarigl_c.h @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | 2ab1cb02a44e |
children | d910939febfa |
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--- a/src/video/ataricommon/SDL_atarigl_c.h Fri Feb 10 07:29:08 2006 +0000 +++ b/src/video/ataricommon/SDL_atarigl_c.h Thu Feb 16 10:11:48 2006 +0000 @@ -25,11 +25,13 @@ #ifndef _SDL_ATARIGL_H_ #define _SDL_ATARIGL_H_ -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL #include <GL/osmesa.h> #endif -#include "SDL_sysvideo.h" +#include "../SDL_sysvideo.h" + +/* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this struct SDL_PrivateGLData { @@ -50,7 +52,7 @@ /* to convert the shadow buffer to the screen format */ void (*CopyShadow)(_THIS, SDL_Surface *surface); -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL OSMesaContext ctx; /* OpenGL functions */