diff src/timer/dummy/SDL_systimer.c @ 1361:19418e4422cb

New configure-based build system. Still work in progress, but much improved
author Sam Lantinga <slouken@libsdl.org>
date Thu, 16 Feb 2006 10:11:48 +0000
parents
children d910939febfa
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/timer/dummy/SDL_systimer.c	Thu Feb 16 10:11:48 2006 +0000
@@ -0,0 +1,83 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+void SDL_StartTicks(void)
+{
+}
+
+Uint32 SDL_GetTicks (void)
+{
+	SDL_Unsupported();
+	return 0;
+}
+
+void SDL_Delay (Uint32 ms)
+{
+	SDL_Unsupported();
+}
+
+#include "SDL_thread.h"
+
+/* Data to handle a single periodic alarm */
+static int timer_alive = 0;
+static SDL_Thread *timer = NULL;
+
+static int RunTimer(void *unused)
+{
+	while ( timer_alive ) {
+		if ( SDL_timer_running ) {
+			SDL_ThreadedTimerCheck();
+		}
+		SDL_Delay(1);
+	}
+	return(0);
+}
+
+/* This is only called if the event thread is not running */
+int SDL_SYS_TimerInit(void)
+{
+	timer_alive = 1;
+	timer = SDL_CreateThread(RunTimer, NULL);
+	if ( timer == NULL )
+		return(-1);
+	return(SDL_SetTimerThreaded(1));
+}
+
+void SDL_SYS_TimerQuit(void)
+{
+	timer_alive = 0;
+	if ( timer ) {
+		SDL_WaitThread(timer, NULL);
+		timer = NULL;
+	}
+}
+
+int SDL_SYS_StartTimer(void)
+{
+	SDL_SetError("Internal logic error: threaded timer in use");
+	return(-1);
+}
+
+void SDL_SYS_StopTimer(void)
+{
+	return;
+}