diff src/loadso/dlopen/SDL_sysloadso.c @ 1361:19418e4422cb

New configure-based build system. Still work in progress, but much improved
author Sam Lantinga <slouken@libsdl.org>
date Thu, 16 Feb 2006 10:11:48 +0000
parents
children c0a74f199ecf
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/loadso/dlopen/SDL_sysloadso.c	Thu Feb 16 10:11:48 2006 +0000
@@ -0,0 +1,63 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines                           */
+
+#include <stdio.h>
+#include <dlfcn.h>
+
+#include "SDL_loadso.h"
+
+void *SDL_LoadObject(const char *sofile)
+{
+	void *handle = dlopen(sofile, RTLD_NOW);
+	const char *loaderror = (char *)dlerror();
+	if ( handle == NULL ) {
+		SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+	}
+	return(handle);
+}
+
+void *SDL_LoadFunction(void *handle, const char *name)
+{
+	void *symbol = dlsym(handle, name);
+	if ( symbol == NULL ) {
+		char *_name = SDL_stack_alloc(char, 1+SDL_strlen(name)+1);
+		_name[0] = '_';
+		SDL_strcpy(&_name[1], name);
+		symbol = dlsym(handle, name);
+		SDL_stack_free(_name);
+		if ( symbol == NULL ) {
+			SDL_SetError("Failed loading %s: %s", name, (const char *)dlerror());
+		}
+	}
+	return(symbol);
+}
+
+void SDL_UnloadObject(void *handle)
+{
+	if ( handle != NULL ) {
+		dlclose(handle);
+	}
+}
+