Mercurial > sdl-ios-xcode
diff NOTES @ 2217:18bca558f3a1
Some thoughts on 1.3 video written down
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Aug 2007 06:04:27 +0000 |
parents | |
children | 6cc82cad8b77 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/NOTES Tue Aug 07 06:04:27 2007 +0000 @@ -0,0 +1,14 @@ + +Sam - Mon Aug 6 23:02:37 PDT 2007 +------ +Add color modulation to blitting +Blit convert format X -> format Y (needed for texture upload) +Blit copy / blend / modulate format X -> format X (needed for software renderer) + +Create full software renderer for framebuffer interfaces. + +Create texture for surface, keep surface around as pixel source, allow +copying / blending / modulating from surface to display (automatically +generate texture?) + +At that point, should anyone be using anything besides textures for display?