diff src/video/win32/SDL_gapirender_c.h @ 4569:e1664f94f026

Andrey A. I made a video driver GAPI/RAW for WinCE (SDL-1.3). RAW mode has a priority, and also, GAPI mode works with environment "SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw". I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA, + tested all modes with WindowsMobile Emulator. Also, correctly draws the pointer position and the scale of the pointer for VGA/WVGA modes, correctly draws top left position for DM orientation screen, and portrait/landscape/square geometry the screen also correct. Also, I added a small fix for GDI fullscreen mode. Patch for latest revision SDL-1.3 in an attachment. Also added small path for mingw32ce build.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jul 2010 21:31:28 -0700
parents f7b03b6838cb
children
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line diff
--- a/src/video/win32/SDL_gapirender_c.h	Fri Jul 23 21:33:00 2010 -0700
+++ b/src/video/win32/SDL_gapirender_c.h	Tue Jul 27 21:31:28 2010 -0700
@@ -22,100 +22,3 @@
     Stefan Klug
     klug.stefan@gmx.de
 */
-
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-
-/* hi res definitions */
-typedef struct _RawFrameBufferInfo
-{
-    WORD wFormat;
-    WORD wBPP;
-    VOID *pFramePointer;
-    int cxStride;
-    int cyStride;
-    int cxPixels;
-    int cyPixels;
-} RawFrameBufferInfo;
-
-#define GETRAWFRAMEBUFFER   0x00020001
-
-#define FORMAT_565 1
-#define FORMAT_555 2
-#define FORMAT_OTHER 3
-
-
-/* From gx.h, since it's not really C compliant */
-
-struct GXDisplayProperties
-{
-    DWORD cxWidth;
-    DWORD cyHeight;             // notice lack of 'th' in the word height.
-    long cbxPitch;              // number of bytes to move right one x pixel - can be negative.
-    long cbyPitch;              // number of bytes to move down one y pixel - can be negative.
-    long cBPP;                  // # of bits in each pixel
-    DWORD ffFormat;             // format flags.
-};
-
-struct GXKeyList
-{
-    short vkUp;                 // key for up
-    POINT ptUp;                 // x,y position of key/button.  Not on screen but in screen coordinates.
-    short vkDown;
-    POINT ptDown;
-    short vkLeft;
-    POINT ptLeft;
-    short vkRight;
-    POINT ptRight;
-    short vkA;
-    POINT ptA;
-    short vkB;
-    POINT ptB;
-    short vkC;
-    POINT ptC;
-    short vkStart;
-    POINT ptStart;
-};
-
-typedef int (*PFNGXOpenDisplay) (HWND hWnd, DWORD dwFlags);
-typedef int (*PFNGXCloseDisplay) ();
-typedef void *(*PFNGXBeginDraw) ();
-typedef int (*PFNGXEndDraw) ();
-typedef int (*PFNGXOpenInput) ();
-typedef int (*PFNGXCloseInput) ();
-typedef struct GXDisplayProperties (*PFNGXGetDisplayProperties) ();
-typedef struct GXKeyList (*PFNGXGetDefaultKeys) (int iOptions);
-typedef int (*PFNGXSuspend) ();
-typedef int (*PFNGXResume) ();
-typedef int (*PFNGXSetViewport) (DWORD dwTop, DWORD dwHeight,
-                                 DWORD dwReserved1, DWORD dwReserved2);
-typedef BOOL(*PFNGXIsDisplayDRAMBuffer) ();
-
-struct GapiFunc
-{
-    PFNGXOpenDisplay GXOpenDisplay;
-    PFNGXCloseDisplay GXCloseDisplay;
-    PFNGXBeginDraw GXBeginDraw;
-    PFNGXEndDraw GXEndDraw;
-    PFNGXOpenInput GXOpenInput;
-    PFNGXCloseInput GXCloseInput;
-    PFNGXGetDisplayProperties GXGetDisplayProperties;
-    PFNGXGetDefaultKeys GXGetDefaultKeys;
-    PFNGXSuspend GXSuspend;
-    PFNGXResume GXResume;
-    PFNGXSetViewport GXSetViewport;
-    PFNGXIsDisplayDRAMBuffer GXIsDisplayDRAMBuffer;
-} gx;
-
-#define kfLandscape      0x8    // Screen is rotated 270 degrees
-#define kfPalette        0x10   // Pixel values are indexes into a palette
-#define kfDirect         0x20   // Pixel values contain actual level information
-#define kfDirect555      0x40   // 5 bits each for red, green and blue values in a pixel.
-#define kfDirect565      0x80   // 5 red bits, 6 green bits and 5 blue bits per pixel
-#define kfDirect888      0x100  // 8 bits each for red, green and blue values in a pixel.
-#define kfDirect444      0x200  // 4 red, 4 green, 4 blue
-#define kfDirectInverted 0x400
-
-#define GX_FULLSCREEN    0x01   // for OpenDisplay()
-#define GX_NORMALKEYS    0x02
-#define GX_LANDSCAPEKEYS        0x03