Mercurial > sdl-ios-xcode
diff src/video/os2fslib/SDL_os2fslib.h @ 1190:173c063d4f55
OS/2 port!
This was mostly, if not entirely, written by "Doodle" and "Caetano":
doodle@scenergy.dfmk.hu
daniel@caetano.eng.br
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 23 Nov 2005 07:29:56 +0000 |
parents | |
children | d910939febfa |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/os2fslib/SDL_os2fslib.h Wed Nov 23 07:29:56 2005 +0000 @@ -0,0 +1,63 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_os2fslib_h +#define _SDL_os2fslib_h + + +// OS2 specific includes +#define INCL_TYPES +#define INCL_DOS +#define INCL_DOSERRORS +#define INCL_DOSPROCESS +#define INCL_WIN +#define INCL_GPI +#include <os2.h> + +#include <FSLib.h> + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_VideoDevice *_this + +/* Private display data */ +struct SDL_PrivateVideoData +{ + FSLib_VideoMode_p pAvailableFSLibVideoModes; + SDL_Rect **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API + + FSLib_VideoMode SrcBufferDesc; // Description of current source image buffer + char *pchSrcBuffer; // The source image buffer itself + SDL_Surface *pSDLSurface; // The SDL surface describing the buffer + HMTX hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer + HWND hwndFrame, hwndClient; // Window handle of frame and client + int iPMThreadStatus; // 0: Not running + // 1: Running + // Other: Not running, had an error + int tidPMThread; // Thread ID of PM Thread + int fInFocus; // True if we're in focus! + int iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip! + int iMouseVisible; // +}; + +extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF); + +#endif /* _SDL_os2fslib_h */