diff src/video/os2fslib/SDL_os2fslib.h @ 1190:173c063d4f55

OS/2 port! This was mostly, if not entirely, written by "Doodle" and "Caetano": doodle@scenergy.dfmk.hu daniel@caetano.eng.br --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 07:29:56 +0000
parents
children d910939febfa
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/os2fslib/SDL_os2fslib.h	Wed Nov 23 07:29:56 2005 +0000
@@ -0,0 +1,63 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#ifndef _SDL_os2fslib_h
+#define _SDL_os2fslib_h
+
+
+// OS2 specific includes
+#define INCL_TYPES
+#define INCL_DOS
+#define INCL_DOSERRORS
+#define INCL_DOSPROCESS
+#define INCL_WIN
+#define INCL_GPI
+#include <os2.h>
+
+#include <FSLib.h>
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS	SDL_VideoDevice *_this
+
+/* Private display data */
+struct SDL_PrivateVideoData
+{
+  FSLib_VideoMode_p   pAvailableFSLibVideoModes;
+  SDL_Rect          **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API
+
+  FSLib_VideoMode     SrcBufferDesc;    // Description of current source image buffer
+  char               *pchSrcBuffer;     // The source image buffer itself
+  SDL_Surface        *pSDLSurface;      // The SDL surface describing the buffer
+  HMTX                hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer
+  HWND                hwndFrame, hwndClient;  // Window handle of frame and client
+  int                 iPMThreadStatus;  // 0: Not running
+                                        // 1: Running
+                                        // Other: Not running, had an error
+  int                 tidPMThread;      // Thread ID of PM Thread
+  int                 fInFocus;         // True if we're in focus!
+  int                 iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip!
+  int                 iMouseVisible;    //
+};
+
+extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF);
+
+#endif /* _SDL_os2fslib_h */