Mercurial > sdl-ios-xcode
diff src/events/SDL_events.c @ 1190:173c063d4f55
OS/2 port!
This was mostly, if not entirely, written by "Doodle" and "Caetano":
doodle@scenergy.dfmk.hu
daniel@caetano.eng.br
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 23 Nov 2005 07:29:56 +0000 |
parents | af8b0f9ac2f4 |
children | c9b51268668f |
line wrap: on
line diff
--- a/src/events/SDL_events.c Wed Nov 23 07:23:48 2005 +0000 +++ b/src/events/SDL_events.c Wed Nov 23 07:29:56 2005 +0000 @@ -89,9 +89,28 @@ } } +#ifdef __OS2__ +/* + * We'll increase the priority of GobbleEvents thread, so it will process + * events in time for sure! For this, we need the DosSetPriority() API + * from the os2.h include file. + */ +#define INCL_DOSPROCESS +#include <os2.h> +#include <time.h> +#endif + static int SDL_GobbleEvents(void *unused) { event_thread = SDL_ThreadID(); + +#ifdef __OS2__ +#ifdef USE_DOSSETPRIORITY + /* Increase thread priority, so it will process events in time for sure! */ + DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0); +#endif +#endif + while ( SDL_EventQ.active ) { SDL_VideoDevice *video = current_video; SDL_VideoDevice *this = current_video;