diff src/audio/dart/SDL_dart.c @ 1190:173c063d4f55

OS/2 port! This was mostly, if not entirely, written by "Doodle" and "Caetano": doodle@scenergy.dfmk.hu daniel@caetano.eng.br --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 07:29:56 +0000
parents
children c9b51268668f
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/audio/dart/SDL_dart.c	Wed Nov 23 07:29:56 2005 +0000
@@ -0,0 +1,436 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Allow access to a raw mixing buffer */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL_types.h"
+#include "SDL_error.h"
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+#include "SDL_dart.h"
+
+// Buffer states:
+#define BUFFER_EMPTY       0
+#define BUFFER_USED        1
+
+typedef struct _tMixBufferDesc {
+  int              iBufferUsage;      // BUFFER_EMPTY or BUFFER_USED
+  SDL_AudioDevice *pSDLAudioDevice;
+} tMixBufferDesc, *pMixBufferDesc;
+
+
+//---------------------------------------------------------------------
+// DARTEventFunc
+//
+// This function is called by DART, when an event occures, like end of 
+// playback of a buffer, etc...
+//---------------------------------------------------------------------
+LONG APIENTRY DARTEventFunc(ULONG ulStatus,
+			    PMCI_MIX_BUFFER pBuffer,
+			    ULONG ulFlags)
+{
+  if (ulFlags && MIX_WRITE_COMPLETE)
+  { // Playback of buffer completed!
+
+    // Get pointer to buffer description
+    pMixBufferDesc pBufDesc;
+
+    if (pBuffer)
+    {
+      pBufDesc = (pMixBufferDesc) (*pBuffer).ulUserParm;
+
+      if (pBufDesc)
+      {
+        SDL_AudioDevice *pSDLAudioDevice = pBufDesc->pSDLAudioDevice;
+        // Set the buffer to be empty
+        pBufDesc->iBufferUsage = BUFFER_EMPTY;
+        // And notify DART feeder thread that it will have to work a bit.
+        if (pSDLAudioDevice)
+        DosPostEventSem(pSDLAudioDevice->hidden->hevAudioBufferPlayed);
+      }
+    }
+  }
+  return TRUE;
+}
+
+
+int DART_OpenAudio(_THIS, SDL_AudioSpec *spec)
+{
+  MCI_AMP_OPEN_PARMS AmpOpenParms;
+  MCI_GENERIC_PARMS GenericParms;
+  int iDeviceOrd = 0; // Default device to be used
+  int bOpenShared = 1; // Try opening it shared
+  int iBits = 16; // Default is 16 bits signed
+  int iFreq = 44100; // Default is 44KHz
+  int iChannels = 2; // Default is 2 channels (Stereo)
+  int iNumBufs = 2;  // Number of audio buffers: 2
+  int iBufSize;
+  int iOpenMode;
+  int iSilence;
+  int rc;
+
+  // First thing is to try to open a given DART device!
+  memset(&AmpOpenParms, 0, sizeof(MCI_AMP_OPEN_PARMS));
+  // pszDeviceType should contain the device type in low word, and device ordinal in high word!
+  AmpOpenParms.pszDeviceType = (PSZ) (MCI_DEVTYPE_AUDIO_AMPMIX | (iDeviceOrd << 16));
+
+  iOpenMode = MCI_WAIT | MCI_OPEN_TYPE_ID;
+  if (bOpenShared) iOpenMode |= MCI_OPEN_SHAREABLE;
+
+  rc = mciSendCommand( 0, MCI_OPEN,
+                       iOpenMode,
+		       (PVOID) &AmpOpenParms, 0);
+  if (rc!=MCIERR_SUCCESS) // No audio available??
+    return (-1);
+  // Save the device ID we got from DART!
+  // We will use this in the next calls!
+  iDeviceOrd = AmpOpenParms.usDeviceID;
+
+  // Determine the audio parameters from the AudioSpec
+  switch ( spec->format & 0xFF )
+  {
+    case 8:
+        /* Unsigned 8 bit audio data */
+        spec->format = AUDIO_U8;
+        iSilence = 0x80;
+        iBits = 8;
+        break;
+    case 16:
+        /* Signed 16 bit audio data */
+        spec->format = AUDIO_S16;
+        iSilence = 0x00;
+        iBits = 16;
+        break;
+    default:
+        // Close DART, and exit with error code!
+        mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+        SDL_SetError("Unsupported audio format");
+        return(-1);
+  }
+  iFreq = spec->freq;
+  iChannels = spec->channels;
+  /* Update the fragment size as size in bytes */
+  SDL_CalculateAudioSpec(spec);
+  iBufSize = spec->size;
+
+  // Now query this device if it supports the given freq/bits/channels!
+  memset(&(_this->hidden->MixSetupParms), 0, sizeof(MCI_MIXSETUP_PARMS));
+  _this->hidden->MixSetupParms.ulBitsPerSample = iBits;
+  _this->hidden->MixSetupParms.ulFormatTag = MCI_WAVE_FORMAT_PCM;
+  _this->hidden->MixSetupParms.ulSamplesPerSec = iFreq;
+  _this->hidden->MixSetupParms.ulChannels = iChannels;
+  _this->hidden->MixSetupParms.ulFormatMode = MCI_PLAY;
+  _this->hidden->MixSetupParms.ulDeviceType = MCI_DEVTYPE_WAVEFORM_AUDIO;
+  _this->hidden->MixSetupParms.pmixEvent = DARTEventFunc;
+  rc = mciSendCommand (iDeviceOrd, MCI_MIXSETUP,
+                       MCI_WAIT | MCI_MIXSETUP_QUERYMODE,
+                       &(_this->hidden->MixSetupParms), 0);
+  if (rc!=MCIERR_SUCCESS)
+  { // The device cannot handle this format!
+    // Close DART, and exit with error code!
+    mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+    SDL_SetError("Audio device doesn't support requested audio format");
+    return(-1);
+  }
+  // The device can handle this format, so initialize!
+  rc = mciSendCommand(iDeviceOrd, MCI_MIXSETUP,
+                      MCI_WAIT | MCI_MIXSETUP_INIT,
+                      &(_this->hidden->MixSetupParms), 0);
+  if (rc!=MCIERR_SUCCESS)
+  { // The device could not be opened!
+    // Close DART, and exit with error code!
+    mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+    SDL_SetError("Audio device could not be set up");
+    return(-1);
+  }
+  // Ok, the device is initialized.
+  // Now we should allocate buffers. For this, we need a place where
+  // the buffer descriptors will be:
+  _this->hidden->pMixBuffers = (MCI_MIX_BUFFER *) malloc(sizeof(MCI_MIX_BUFFER)*iNumBufs);
+  if (!(_this->hidden->pMixBuffers))
+  { // Not enough memory!
+    // Close DART, and exit with error code!
+    mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+    SDL_SetError("Not enough memory for audio buffer descriptors");
+    return(-1);
+  }
+  // Now that we have the place for buffer list, we can ask DART for the
+  // buffers!
+  _this->hidden->BufferParms.ulNumBuffers = iNumBufs;               // Number of buffers
+  _this->hidden->BufferParms.ulBufferSize = iBufSize;               // each with this size
+  _this->hidden->BufferParms.pBufList = _this->hidden->pMixBuffers; // getting descriptorts into this list
+  // Allocate buffers!
+  rc = mciSendCommand(iDeviceOrd, MCI_BUFFER,
+                      MCI_WAIT | MCI_ALLOCATE_MEMORY,
+                      &(_this->hidden->BufferParms), 0);
+  if ((rc!=MCIERR_SUCCESS) || (iNumBufs != _this->hidden->BufferParms.ulNumBuffers) || (_this->hidden->BufferParms.ulBufferSize==0))
+  { // Could not allocate memory!
+    // Close DART, and exit with error code!
+    free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
+    mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+    SDL_SetError("DART could not allocate buffers");
+    return(-1);
+  }
+  // Ok, we have all the buffers allocated, let's mark them!
+  {
+    int i;
+    for (i=0; i<iNumBufs; i++)
+    {
+      pMixBufferDesc pBufferDesc = (pMixBufferDesc) malloc(sizeof(tMixBufferDesc));;
+      // Check if this buffer was really allocated by DART
+      if ((!(_this->hidden->pMixBuffers[i].pBuffer)) || (!pBufferDesc))
+      { // Wrong buffer!
+        // Close DART, and exit with error code!
+        // Free buffer descriptions
+        { int j;
+          for (j=0; j<i; j++) free((void *)(_this->hidden->pMixBuffers[j].ulUserParm));
+        }
+        // and cleanup
+        mciSendCommand(iDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0);
+        free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
+        mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+        SDL_SetError("Error at internal buffer check");
+        return(-1);
+      }
+      pBufferDesc->iBufferUsage = BUFFER_EMPTY;
+      pBufferDesc->pSDLAudioDevice = _this;
+
+      _this->hidden->pMixBuffers[i].ulBufferLength = _this->hidden->BufferParms.ulBufferSize;
+      _this->hidden->pMixBuffers[i].ulUserParm = (ULONG) pBufferDesc; // User parameter: Description of buffer
+      _this->hidden->pMixBuffers[i].ulFlags = 0; // Some stuff should be flagged here for DART, like end of
+                                            // audio data, but as we will continously send
+                                            // audio data, there will be no end.:)
+      memset(_this->hidden->pMixBuffers[i].pBuffer, iSilence, iBufSize);
+    }
+  }
+  _this->hidden->iNextFreeBuffer = 0;
+  _this->hidden->iLastPlayedBuf = -1;
+  // Create event semaphore
+  if (DosCreateEventSem(NULL, &(_this->hidden->hevAudioBufferPlayed), 0, FALSE)!=NO_ERROR)
+  {
+    // Could not create event semaphore!
+    {
+      int i;
+      for (i=0; i<iNumBufs; i++) free((void *)(_this->hidden->pMixBuffers[i].ulUserParm));
+    }
+    mciSendCommand(iDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0);
+    free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
+    mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
+    SDL_SetError("Could not create event semaphore");
+    return(-1);
+  }
+
+  // Store the new settings in global variables
+  _this->hidden->iCurrDeviceOrd = iDeviceOrd;
+  _this->hidden->iCurrFreq = iFreq;
+  _this->hidden->iCurrBits = iBits;
+  _this->hidden->iCurrChannels = iChannels;
+  _this->hidden->iCurrNumBufs = iNumBufs;
+  _this->hidden->iCurrBufSize = iBufSize;
+
+  return (0);
+}
+
+
+
+void DART_ThreadInit(_THIS)
+{
+  return;
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+void DART_WaitAudio(_THIS)
+{
+  int i;
+  pMixBufferDesc pBufDesc;
+  ULONG ulPostCount;
+
+  DosResetEventSem(_this->hidden->hevAudioBufferPlayed, &ulPostCount);
+  // If there is already an empty buffer, then return now!
+  for (i=0; i<_this->hidden->iCurrNumBufs; i++)
+  {
+    pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[i].ulUserParm;
+    if (pBufDesc->iBufferUsage == BUFFER_EMPTY)
+      return;
+  }
+  // If there is no empty buffer, wait for one to be empty!
+  DosWaitEventSem(_this->hidden->hevAudioBufferPlayed, 1000); // Wait max 1 sec!!! Important!
+  return;
+}
+
+void DART_PlayAudio(_THIS)
+{
+  int iFreeBuf = _this->hidden->iNextFreeBuffer;
+  pMixBufferDesc pBufDesc;
+
+  pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].ulUserParm;
+  pBufDesc->iBufferUsage = BUFFER_USED;
+  // Send it to DART to be queued
+  _this->hidden->MixSetupParms.pmixWrite(_this->hidden->MixSetupParms.ulMixHandle,
+                                        &(_this->hidden->pMixBuffers[iFreeBuf]), 1);
+
+  _this->hidden->iLastPlayedBuf = iFreeBuf;
+  iFreeBuf = (iFreeBuf+1) % _this->hidden->iCurrNumBufs;
+  _this->hidden->iNextFreeBuffer = iFreeBuf;
+}
+
+Uint8 *DART_GetAudioBuf(_THIS)
+{
+  int iFreeBuf;
+  Uint8 *pResult;
+  pMixBufferDesc pBufDesc;
+
+  if (_this)
+  {
+    if (_this->hidden)
+    {
+      iFreeBuf = _this->hidden->iNextFreeBuffer;
+      pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].ulUserParm;
+      
+      if (pBufDesc)
+      {
+        if (pBufDesc->iBufferUsage == BUFFER_EMPTY)
+        {
+          pResult = _this->hidden->pMixBuffers[iFreeBuf].pBuffer;
+          return pResult; 
+        }
+      } else
+        printf("[DART_GetAudioBuf] : ERROR! pBufDesc = %p\n", pBufDesc);
+    } else
+      printf("[DART_GetAudioBuf] : ERROR! _this->hidden = %p\n", _this->hidden);
+  } else
+    printf("[DART_GetAudioBuf] : ERROR! _this = %p\n", _this);
+  return NULL;
+}
+
+void DART_WaitDone(_THIS)
+{
+  pMixBufferDesc pBufDesc;
+  ULONG ulPostCount;
+  APIRET rc;
+
+  pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[_this->hidden->iLastPlayedBuf].ulUserParm;
+  rc = NO_ERROR;
+  while ((pBufDesc->iBufferUsage != BUFFER_EMPTY) && (rc==NO_ERROR))
+  {
+    DosResetEventSem(_this->hidden->hevAudioBufferPlayed, &ulPostCount);
+    rc = DosWaitEventSem(_this->hidden->hevAudioBufferPlayed, 1000); // 1 sec timeout! Important!
+  }
+}
+
+void DART_CloseAudio(_THIS)
+{
+  MCI_GENERIC_PARMS GenericParms;
+  int rc;
+
+  // Stop DART playback
+  rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_STOP, MCI_WAIT, &GenericParms, 0);
+  if (rc!=MCIERR_SUCCESS)
+  {
+#ifdef SFX_DEBUG_BUILD
+    printf("Could not stop DART playback!\n");
+    fflush(stdout);
+#endif
+  }
+
+  // Close event semaphore
+  DosCloseEventSem(_this->hidden->hevAudioBufferPlayed);
+
+  // Free memory of buffer descriptions
+  {
+    int i;
+    for (i=0; i<_this->hidden->iCurrNumBufs; i++) free((void *)(_this->hidden->pMixBuffers[i].ulUserParm));
+  }
+
+  // Deallocate buffers
+  rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0);
+
+  // Free bufferlist
+  free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
+
+  // Close dart
+  rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_CLOSE, MCI_WAIT, &(GenericParms), 0);
+}
+
+/* Audio driver bootstrap functions */
+
+int Audio_Available(void)
+{
+  return(1);
+}
+
+void Audio_DeleteDevice(SDL_AudioDevice *device)
+{
+  free(device->hidden);
+  free(device);
+}
+
+SDL_AudioDevice *Audio_CreateDevice(int devindex)
+{
+  SDL_AudioDevice *this;
+
+  /* Initialize all variables that we clean on shutdown */
+  this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
+  if ( this )
+  {
+    memset(this, 0, (sizeof *this));
+    this->hidden = (struct SDL_PrivateAudioData *)
+      malloc((sizeof *this->hidden));
+  }
+  if ( (this == NULL) || (this->hidden == NULL) )
+  {
+    SDL_OutOfMemory();
+    if ( this )
+      free(this);
+    return(0);
+  }
+  memset(this->hidden, 0, (sizeof *this->hidden));
+
+  /* Set the function pointers */
+  this->OpenAudio = DART_OpenAudio;
+  this->ThreadInit = DART_ThreadInit;
+  this->WaitAudio = DART_WaitAudio;
+  this->PlayAudio = DART_PlayAudio;
+  this->GetAudioBuf = DART_GetAudioBuf;
+  this->WaitDone = DART_WaitDone;
+  this->CloseAudio = DART_CloseAudio;
+
+  this->free = Audio_DeleteDevice;
+
+  return this;
+}
+
+AudioBootStrap DART_bootstrap = {
+	"dart", "OS/2 Direct Audio RouTines (DART)",
+	Audio_Available, Audio_CreateDevice
+};
+