Mercurial > sdl-ios-xcode
diff VisualC/SDL/SDL_VS2010.vcxproj @ 5281:15a71bec4a55
merged
author | Eric Wing <ewing . public |-at-| gmail . com> |
---|---|
date | Sat, 12 Feb 2011 19:16:09 -0800 |
parents | bbdf9250ee8b |
children |
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--- a/VisualC/SDL/SDL_VS2010.vcxproj Sun Feb 06 23:48:31 2011 -0800 +++ b/VisualC/SDL/SDL_VS2010.vcxproj Sat Feb 12 19:16:09 2011 -0800 @@ -249,6 +249,7 @@ <ClInclude Include="..\..\include\SDL_keyboard.h" /> <ClInclude Include="..\..\include\SDL_keysym.h" /> <ClInclude Include="..\..\include\SDL_loadso.h" /> + <ClInclude Include="..\..\include\SDL_log.h" /> <ClInclude Include="..\..\include\SDL_main.h" /> <ClInclude Include="..\..\include\SDL_mouse.h" /> <ClInclude Include="..\..\include\SDL_mutex.h" /> @@ -284,6 +285,7 @@ <ClInclude Include="..\..\src\libm\math.h" /> <ClInclude Include="..\..\src\libm\math_private.h" /> <ClInclude Include="..\..\src\render\mmx.h" /> + <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" /> <ClInclude Include="..\..\src\render\SDL_sysrender.h" /> <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" /> <ClInclude Include="..\..\src\audio\SDL_audio_c.h" /> @@ -313,7 +315,6 @@ <ClInclude Include="..\..\src\video\SDL_glfuncs.h" /> <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" /> <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" /> - <ClInclude Include="..\..\src\video\SDL_leaks.h" /> <ClInclude Include="..\..\src\audio\SDL_mixer_m68k.h" /> <ClInclude Include="..\..\src\audio\SDL_mixer_MMX.h" /> <ClInclude Include="..\..\src\audio\SDL_mixer_MMX_VC.h" /> @@ -339,7 +340,6 @@ <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" /> - <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" /> <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> @@ -372,6 +372,7 @@ <ClCompile Include="..\..\src\libm\s_sin.c" /> <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" /> <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" /> + <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" /> <ClCompile Include="..\..\src\render\SDL_render.c" /> <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" /> <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" /> @@ -390,6 +391,7 @@ <ClCompile Include="..\..\src\audio\SDL_audiodev.c" /> <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" /> <ClCompile Include="..\..\src\SDL_hints.c" /> + <ClCompile Include="..\..\src\SDL_log.c" /> <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" /> <ClCompile Include="..\..\src\video\SDL_blit.c" /> <ClCompile Include="..\..\src\video\SDL_blit_0.c" /> @@ -413,7 +415,6 @@ <ClCompile Include="..\..\src\events\SDL_events.c" /> <ClCompile Include="..\..\src\SDL_fatal.c" /> <ClCompile Include="..\..\src\video\SDL_fillrect.c" /> - <ClCompile Include="..\..\src\video\SDL_gamma.c" /> <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" /> <ClCompile Include="..\..\src\haptic\SDL_haptic.c" /> <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" /> @@ -453,7 +454,6 @@ <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" /> - <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" /> <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> @@ -466,4 +466,4 @@ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> -</Project> \ No newline at end of file +</Project>