Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 4971:158bb5752974
Updated headers to match wiki documentation
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 12 Jan 2011 09:47:33 -0800 |
parents | aa8888658021 |
children | dc0dfdd58f27 |
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--- a/include/SDL_video.h Mon Jan 10 12:15:16 2011 -0800 +++ b/include/SDL_video.h Wed Jan 12 09:47:33 2011 -0800 @@ -885,9 +885,9 @@ * \brief Set an additional color value used in render copy operations. * * \param texture The texture to update. - * \param r The red source color value multiplied into copy operations. - * \param g The green source color value multiplied into copy operations. - * \param b The blue source color value multiplied into copy operations. + * \param r The red color value multiplied into copy operations. + * \param g The green color value multiplied into copy operations. + * \param b The blue color value multiplied into copy operations. * * \return 0 on success, or -1 if the texture is not valid or color modulation * is not supported. @@ -902,9 +902,9 @@ * \brief Get the additional color value used in render copy operations. * * \param texture The texture to query. - * \param r A pointer filled in with the source red color value. - * \param g A pointer filled in with the source green color value. - * \param b A pointer filled in with the source blue color value. + * \param r A pointer filled in with the current red color value. + * \param g A pointer filled in with the current green color value. + * \param b A pointer filled in with the current blue color value. * * \return 0 on success, or -1 if the texture is not valid. * @@ -918,7 +918,7 @@ * \brief Set an additional alpha value used in render copy operations. * * \param texture The texture to update. - * \param alpha The source alpha value multiplied into copy operations. + * \param alpha The alpha value multiplied into copy operations. * * \return 0 on success, or -1 if the texture is not valid or alpha modulation * is not supported. @@ -932,7 +932,7 @@ * \brief Get the additional alpha value used in render copy operations. * * \param texture The texture to query. - * \param alpha A pointer filled in with the source alpha value. + * \param alpha A pointer filled in with the current alpha value. * * \return 0 on success, or -1 if the texture is not valid. *